But that's just where the usefulness ends. Sure, you now appreciate rock music, but can you play it in real life on real instruments?
Umm, yeah, and how many video game skills do you apply to daily life?
Are you an awesome assassin? A race car driver? A pilot? A marine? Are you actually Batman?
It's a frickin game. It is play. Nobody gives a crap in this context about playing an actual instrument. It's frickin air guitar. It's intended to be fun.
Millions of kids bought Guitar Hero and Rock Band to realize their dreams of actually becoming ROCK MUSICIANS.
Horseshit. Millions of kids bought GTA and Saints Row to realize their dreams of become thugs, mac daddies, and pimps.
Do you think any of them actually expect to have that happen? (Well, I guess in some cases the just might.)
Sadly, all the games do is to train you to press colored buttons in sequence with colored lights. Those skills are not transferable to real instruments, and in fact, won't even get you an audition.
Dude, in the 80s there used to be this game called Simon. It had four colored lights to press. You can still buy it.
This is shared fun, with "press colored buttons in sequence with colored lights" but with music and animations. It's not sophisticated or real. It's not for hardcore gamers.
Most 'skills' you practice in video games will never translate into real world skills or get you an interview. So why is this any different?
You don't need to like it or understand it, but it's not completely without entertainment value to some people
No more than any other game with a "make pretend" aspect to it.