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Comment An analogy to show this makes sense (Score 1) 578

A lot of people seem to be drawing parallels between mature video games and pornography and cigarettes and so on here. Surely a more obvious parallels would be the film industry. Children, in theory, aren't allowed in to adult films, and they're not allowed to buy adult videos. It just seems to make perfect sense to do the same thing with video games, rather than the over-the-top Australian "ban all mature video games completely" model we've got down here.

The trouble with doing something right the first time is that nobody appreciates how difficult it was.