There is - but its very boring.
You generally look at the map from a distance, grouping your units into manageable armies. Then your entire interface looks more like a few points on a map and a spreadsheet as the relevant army stats are displayed in a grid.
This is the way real life Command and control interfaces are designed. A police 911 dispatcher will manage individual units rather than armies, but they will still need access to their stats (eg what equipment and training the unit has), their location and the location of any event (and the details of said location).
If you want to compare that to SC, you'll see it way different - much less frantic, which is important as you don't want the operator to be overwhelmed with information. You want them to see the "bigger picture" so they can plan the resource allocation effectively, calmly and with thought.