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Comment: Re:TELL THEM ITS LIKE SHOUTING (Score 1) 353

by funkmotor (#44784391) Attached to: Ask Slashdot: How Do You Fight Usage Caps?

No I thought that too.

I AM ABSOLUTELY *OUTRAGED* TO FIND IT'S JUST ABOUT BANDWIDTH USE.

I think it must be some type of dyslexia. I once read a BBC News headline about "Papal Bigotry" imagining that PayPal had been discriminating against its customers, only to find out, TO MY COMPLETE DISAPOINTMENT (sorry) that it was only about the Vatican.

Comment: Re:HAnd how will they know that ? (Score 0) 301

by funkmotor (#38289714) Attached to: US Air Force Pays SETI To Check Kepler-22b For Alien Life
Does the american military realise that three ships have already set sail from europe carrying deadly biological weapons, and that when they arrive on the other side of the Atlantic disease will kill millions, hundreds of thousands will be enslaved and it will change the world forever. The ships are called Santa Maria, Nina and Pinta. Just thought you should be situationally aware.

Comment: This creates more problems than it solves (Score 1) 459

by funkmotor (#37773744) Attached to: EU Debates Installing a Black Box On Your Computer
If the problem is with perverts looking at child porn then solve it by stopping the small number of perverts from being able to look at it rather than installing software or hardware in every internet capable device with a graphical display (which will then lead to homebrew devices being illegal etc). A fairly simple lo-tech way would be to stop perverts looking at porn by removing the sight of convicted paedophiles. This prevents the convicted ones reoffending and provides a significant dis-incentive for the others. You could either do this permanently ala the middle ages (with a hot poker in the eye), or with some high tech medical procedure (detach the optical nerve under general anaesthetic, possibly reversable after a sentance has been served), or ironically, by strapping black boxes over their heads.

Comment: Re:This isn't too different from traditional softw (Score 1) 244

by funkmotor (#37565974) Attached to: Top 1% of iOS Game Developers Make a Third of All Revenue
Couldn't agree more. It is very difficult to just browse through looking for something you might like. There are only very catchall categories, more sub-categories should be introduced - for example Games - Strategy - Turn Based - Squad Tactics. For a company who is held up as a design and ease of use hero iTunes is really difficult to find anything other than what they are shovelling at you as featured or if you know about it already. I was browsing books in iTunes on my laptop today and all the book titles we truncated because they were too long to fit above the little icons. How about displaying them as a list?!
Censorship

North Korea's Own OS, Red Star 316

Posted by timothy
from the linux-is-sometimes-for-communists dept.
klaasb writes "North Korea's self-developed computer operating system, named 'Red Star,' was brought to light for the first time by a Russian satellite broadcaster yesterday. North Korea's top IT experts began developing the Red Star in 2006, but its composition and operation mechanisms were unknown until the internet version of the Russia Today TV program featured the system, citing the blog of a Russian student who goes to the Kim Il-sung University in Pyongyang."
Games

The Grown-Up Video Game 152

Posted by Soulskill
from the getajob-hero dept.
Phaethon360 writes "Now, more than ever, we're seeing many Mature ratings (M+, 17+, 18) being distributed by various national media regulators. But that isn't the only indicator for a game's intended audience. It doesn't take a thousand swear words, scantily clad women or gratuitous violence to differentiate a ten-year-old's game from a twenty-year-old's. The spectrum of human emotions encompasses a wider palette than just revenge, fear, and loss, but the games that shy away from these are frequently mistaken as being for a younger audience. From the article: 'The human experience is one that is made up of great hardship, pain, loss, death, and a multitude of experiences seemingly designed to destroy a person. However, that same experience is also filled with joy, love, laughter, family and friends. ... These so-called “grown-up” games need not be relegated to the category of niche gaming. In fact, at times we find that these video games are capable of reaching mass popularity among the gaming community. It is here that we find one of our generation’s outlets for the expression of conflict.'"
Businesses

eBay Urges Rethink On EU Plan's "Brick and Mortar" Vendor Requirement 139

Posted by timothy
from the them-as-has-gits dept.
mernil writes with this snippet from Reuters: "According to a draft regulation drawn up by the European Commission and seen by Reuters, suppliers may be allowed to require that distributors have a 'brick-and-mortar' shop before they can sell online. The proposed rules would replace existing guidelines exempting companies from strict EU competition rules under certain circumstances. Those rules expire at the end of May."
Piracy

Sony Joins the Offensive Against Pre-Owned Games 461

Posted by Soulskill
from the saddle-up dept.
BanjoTed writes "In a move to counter sales of pre-owned games, EA recently revealed DLC perks for those who buy new copies of Mass Effect 2 and Battlefield: Bad Company 2. Now, PlayStation platform holder Sony has jumped on the bandwagon with similar plans for the PSP's SOCOM: Fireteam Bravo 3. '[Players] will need to register their game online before they are able to access the multiplayer component of the title. UMD copies will use a redeemable code while the digital version will authenticate automatically in the background. Furthermore ... anyone buying a pre-owned copy of the game will be forced to cough up $20 to obtain a code to play online."
First Person Shooters (Games)

Code Review of Doom For the iPhone 161

Posted by Soulskill
from the old-dogs-new-tricks dept.
Developer Fabien Sanglard has written a code review for id Software's iPhone port of Doom. It's an interesting look into how the original 1993 game (which he also reviewed to understand its rendering process) was adapted to a modern platform. "Just like Wolfenstein 3D, Doom was rendering a screenframe pixel per pixel. The only way to do this on iPhone with an acceptable framerate would be to use CoreSurface/CoreSurface.h framework. But it is unfortunately restricted and using it would prevent distribution on the AppStore. The only solution is to use OpenGL, but this comes with a few challenges: Doom was faking 3D with a 2D map. OpenGL needs real 3D vertices. More than 3D vertices, OpenGL needs data to be sent as triangles (among other things because they are easy to rasterize). But Doom sectors were made of arbitrary forms. Doom 1993's perspective was also faked, it was actually closer to an orthogonal projection than a perspective projection. Doom was using VGA palette indexing to perform special effect (red for damage, silver for invulnerable...)."
Image

Seinfeld's Good Samaritan Law Now Reality? 735

Posted by samzenpus
from the not-that-there-is-anything-wrong-with-that dept.
e3m4n writes "The fictitious 'good samaritan' law from the final episode of Seinfeld (the one that landed them in jail for a year) appears to be headed toward reality for California residents after the house passed this bill. There are some differences, such as direct action is not required, but the concept of guilt by association for not doing the right thing is still on the face of the bill."
Wii

Wii Hardware Upgrade Won't Happen Soon 325

Posted by Soulskill
from the can't-show-ugly-mario-in-hd dept.
As high-definition graphics become more and more entrenched in this generation of game consoles, Nintendo has had to deal with constant speculation about a new version of the Wii that would increase its capabilities. Today, Nintendo of America president Reggie Fils-Aime bluntly denied that a hardware revision was imminent, saying, "We are confident the Wii home entertainment console has a very long life in front of it." He added, "In terms of what the future holds, we've gone on record to say that the next step for Nintendo in home consoles will not be to simply make it HD, but to add more and more capability, and we'll do that when we've totally tapped out all of the experiences for the existing Wii. And we're nowhere near doing that yet."
Games

Whatever Happened To Second Life? 209

Posted by Soulskill
from the i-blame-ralph dept.
Barence writes "It's desolate, dirty, and sex is outcast to a separate island. In this article, PC Pro's Barry Collins returns to Second Life to find out what went wrong, and why it's raking in more cash than ever before. It's a follow-up to a feature written three years ago, in which Collins spent a week living inside Second Life to see what the huge fuss at the time was all about. The difference three years can make is eye-opening."

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