Magic, superior graphics, superior controls
No, no, and no. Magic cannot be worked into the Fallout universe without seriously destroying the Fallout legacy. I don't want psi a la system shock, I don't want telekinetic mutation, I don't want Mass Effect remote hacking, I don't want Bioshock bio-mods. I want Fallout. Are those features cool? Yes. But if I want them then I'll pull out my copy of SS2 or ME or Bioshock.
Not every game needs the latest and greatest knock-your-socks-off graphics engine. I find it isn't the graphics engine that defines a game, but the art direction. Bethesda spent more time making sure the beautiful retro 50s ambiance was present in the game. It works great.
I'm not sure what you're complaining about for the controls. They're the same as Oblivion was, and it worked just well there as it does in this game. This is a first person RPG. It's unfair to compare it to Halo and COD: those games are first person shooters. This game is not! And as for that limited analog motion - PC gamers have been happy with that since Quake popularized the keyboard and mouse method of playing FPSes we're so used to.
This game is not COD5.
I just bought Atlas Shrugged in paperback a few weeks ago. It's one of the longest novels in the english language at over 600 000 words. I paid $10 for it. Your comparison doesn't hold up.
*waits for anti-Rand drones' inevitable flaming*
OK, then what about by a Cylon invasion? (Which of course, would begin with a nuclear strike.) I doubt that our toaster children would have any trouble with Mccafree or Norton products.
In my experience if we did have a Cylon invasion McAfee and Norton may be our ONLY defense. Upload it and watch as they can no longer function
You're horrible. Not even the Cylons deserve Norton and McAfee.
He's like a function -- he returns a value, in the form of his opinion. It's up to you to cast it into a void or not. -- Phil Lapsley