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So you can't tell the difference between movie and home video? Source for you, in a any case: http://www.100fps.com/how_many...
Whatever floats your boat: I can personally see difference of 60fps to less, and I quite like 60fps.
No, 500 draw calls per frame is not *that* much. The majority of the calls are for different materials: For your toy project, that won't be a lot. For an AAA title, it's more like hundreds of material combos.
You can always incapacitate rather than destroy/kill. A rocket is not selective. But I guess tech for incapacitating people is reserved only for civil unrest/disorder. Those bloody foreigners? Yeah, oops sorry, our rocket missed.
Uhm yes, and when your enemy is not as technologically advanced, you can blast them in the old fashioned way. Even if they are, it's not like they're gonna have a huge arrow pointing at the command center or whatever. Of course in such cases, you can always do pre-emptive strikes. What do you think? It's gonna be a team deathmatch, and the losers move away from the computers? Dream on.
Let's increase the mental distance between killing people.
"With the capability in the Scout SV, we're really looking for the type of people who play Xbox games – tech-savvy people who are able to take in a lot of information and process it in the proper way,"
"With the capability in the Scout SV, we're really looking for the type of people who play Xbox games – trigger-happy twitchy gamers who are able to follow commands, complete objectives, ask no questions, question no commands. No critical thinking required"
Praising one-man work (Minecraft), then "if only some brilliant designers take the lessons from Minecraft" (aka like Romero, right?), then it would elevate the genre and the gaming scene etc etc.
Hey Romero, people have already been creating/playing with the environment, if you want to "refine", better start working and stop talking, others are ahead in the game.