tetrahedrassface writes "When the Sociolinguistics Symposium met earlier this month swearing scholar Timothy Jay revealed that an increase in child swearing is directly related to an increase in adult swearing. It seems that vulgarity is increasing as pop culture continues to popularize vulgarities. The blame lies with media, public figures, politicians, but mostly ourselves. From the article: 'Children as young as two are now dropping f-bombs, with researchers reporting that more kids are using profanity — and at earlier ages — than has been recorded in at least three decades.'"
An anonymous reader writes "Facebook launched new privacy settings this week. Cosmetically, this means that the settings are explained more clearly and are marginally easier to manage. Unfortunately, some of the most significant changes actually make preserving privacy harder for its users: profile elements that could previously be restricted to 'Only Friends' are now designated as irrevocably publicly available: 'Publicly available information includes your name, profile picture, gender, current city, networks, friend list, and Pages.' Where you could previously preserve the privacy of this information and remain publicly searchable only by name, Facebook now forces you to either give up this information (including your current city!) to anyone with a Facebook account, or to restrict your search visibility — which of course limits the usefulness of the site far beyond how not publicly sharing your profile picture would. That Facebook made this change while simultaneously rolling out major changes to the privacy settings interface seems disingenuous."
Responding to a Freedom Of Information Act request, the US government has revealed the operating costs of the America's Army game series over the past decade. The total bill comes to $32.8 million, with yearly costs varying from $1.3 million to $5.6 million. "While operating America's Army 3 does involve ongoing expenses, paying the game's original development team isn't one of them. Days after the game launched in June, representatives with the Army confirmed that ties were severed with the Emeryville, California-based team behind the project, and future development efforts were being consolidated at the America's Army program office at Redstone Arsenal in Alabama. A decade after its initial foray into the world of gaming, the Army doesn't appear to be withdrawing from the industry anytime soon. In denying other aspects of the FOIA request, the Army stated 'disclosure of this information is likely to cause substantial harm to the Department of the Army's competitive position in the gaming industry.'"
dippityfisch writes "The Sydney Morning Herald reports that face recognition is being considered at Westfield's Sydney mall to catch offenders. The identification system matches images captured by surveillance cameras to an existing database of faces. Police said they could not comment on the center's intentions, but would welcome any move to improve security and technology in the area."