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'Universal' Memory Aims To Replace Flash/DRAM 125

siliconbits writes "A single 'universal' memory technology that combines the speed of DRAM with the non-volatility and density of flash memory was recently invented at North Carolina State University, according to researchers. The new memory technology, which uses a double floating-gate field-effect-transistor, should enable computers to power down memories not currently being accessed, drastically cutting the energy consumed by computers of all types, from mobile and desktop computers to server farms and data centers, the researchers say."

Unwise — Search History of Murder Methods 532

nonprofiteer writes "Mark Jensen's home computer revealed Internet searches for botulism, poisoning, pipe bombs and mercury fulminate. A website was visited that explained how to reverse the polarity of a swimming pool — the Jensens had a pool — by switching the wires around, likening the result to the 4th of July. The State pointed out the absence of Internet searches on topics like separation, divorce, child custody or marital property. Julie Jensen died as a result of ethylene glycol in her system, an ingredient found in antifreeze. On the morning of her death, someone attempted to 'double-delete' (apparently unsuccessfully) the computer's browsing history, which included a search for 'ethylene glycol poisoning.'" What if searches for devious, undetectable methods of murder were in everyone's history?
The Almighty Buck

Failed MMO APB To Be Resurrected As Free-To-Play Game 90

Two months ago, we discussed news that Realtime Worlds' action MMO APB closed its doors only a few months after launch, when it became clear that player interest and subscriber numbers couldn't begin to recoup the massive development cost. A few days ago, a company called Reloaded Productions, owned by free-to-play publisher GamersFirst, acquired all the rights and assets to APB. The company plans to relaunch the game as APB: Reloaded in the first half of 2011, abandoning its unusual business model in favor of free-to-play accounts supplemented by microtransactions and premium services.

Fighting Ad Blockers With Captcha Ads 450

krou writes "Living in an ad-free internet thanks to ad blockers? That could be a thing of the past if software firm NuCaptcha has their way by making captchas into ads. 'Instead of the traditional squiggly word that users have to decipher, the new system shows them a video advert with a short message scrolling across it. The user has to identify and retype part of the message to proceed. Companies including Electronic Arts, Wrigley and Disney have already signed up.'"

Portal 2 Gets Release Date 110

AndrewGOO9 writes "After what has seemed like an eternity since Valve initially announced a sequel to their lauded puzzle title Portal, a release date has finally been attached to the game. Originally slated to be released before the end of the year in time for the holidays, Valve instead opted to delay the game, citing reasons such as, 'making games is hard' as well as continuing their tradition of releasing games when they're finished as opposed to rushing them out the door. Either way, mark your calendars for February 9th, 2011, and in the meantime, brush up on thinking with portals." There's some new gameplay footage available, and Valve announced that Stephen Merchant will be lending his voice to the game.

Debian 6.0 "Squeeze" Frozen 202

edesio writes with a snippet from, trumpeting an announcement from the ongoing DebConf10 in NYC: "Debian's release managers have announced a major step in the development cycle of the upcoming stable release Debian 6.0 'Squeeze': Debian 'Squeeze' has now been frozen. In consequence this means that no more new features will be added and all work will now be concentrated on polishing Debian 'Squeeze' to achieve the quality Debian stable releases are known for. The upcoming release will use Linux 2.6.32 as its default kernel in the installer and on all Linux architectures.""
Role Playing (Games)

Torchlight II Announced For 2011 85

Runic Games has announced a sequel to the popular action RPG Torchlight, planned for release in Spring 2011. One notable improvement from the first game is Torchlight II's inclusion of online co-op play, with LAN support and a matchmaking system. "The sequel will feature an updated version of the Torchlight editor, randomized overworld areas complete with weather effects, random dungeons, a selection of pets, fishing, limitless loot, and a retirement system which will allow users to retire an older character and bestow some benefits of it to a newly created character." An MMO set in the Torchlight world is still in development.
It's funny.  Laugh.

Key EDS Witness Bought Internet Degree 258

An anonymous reader writes "EDS's key witness during the firm's court case against BSkyB was shown to have bought his degree online – but still managed to get a worse mark than a dog. Joe Galloway said he had a degree from Concordia College in the US Virgin Islands and gave detailed evidence on how he took plane journeys between the islands and attended a college there. But while questioning Galloway in court, Mark Howard QC managed to obtain exactly the same degree as Galloway from Concordia College for his dog 'Lulu' with one key difference – the dog got a higher mark."
The Almighty Buck

Virtual Currency Becomes Real In South Korea 203

garylian writes "Massively is reporting that the South Korean Supreme Court has stated that virtual currency is the equivalent of real-world money. For those of you who might not be drawing the link, the core there is that selling in-game currency for real money is essentially just an exchange of currency and perfectly legal in South Korea. This could have sweeping implications for RMT operations the world over, not to mention free-to-play games and... well, online games in general. The official story is available online from JoongAng Daily."

Iceland's Data Center Push Finally Gets Traction 117

miller60 writes "Iceland is poised for the completion of its first major international data center project, after years of marketing itself as a potential data center mecca. Iceland offers an ample supply of geothermal energy and an ideal environment for fresh air cooling, but its ambitions were slowed by the global financial collapse. But now the huge UK charity Wellcome Trust has provided funding to complete a new data center in a former NATO facility in Keflavik."

Porn Industry Tiptoes Into 3D Video 292

itwbennett writes "The 3D porn experience is coming (eventually) to a home theater near you. Most adult filmmakers are moving slowly toward 3D video because of higher production cost, the small number of 3D TVs in the home, and, of course, the glasses. Rob Smith, director of operations at Hustler Video Group says he hopes that market penetration of 3D TVs in the home is high enough that 'by the fourth quarter of this year it will be at the point where we can justify doing a 3D product.' The average adult movie costs around $25,000 to $40,000 to make, and 3D movies cost about 30% more, says Ali Joone, founder of Digital Playground. But Joone thinks the biggest hurdle for 3D isn't so much the cost as the glasses: people don't want to be encumbered by eyewear when viewing a film, says Joone."

Game Endings Going Out of Style? 190

An article in the Guardian asks whether the focus of modern games has shifted away from having a clear-cut ending and toward indefinite entertainment instead. With the rise of achievements, frequent content updates and open-ended worlds, it seems like publishers and developers are doing everything they can to help this trend. Quoting: "Particularly before the advent of 'saving,' the completion of even a simple game could take huge amounts of patience, effort and time. The ending, like those last pages of a book, was a key reason why we started playing in the first place. Sure, multiplayer and arcade style games still had their place, but fond 8, 16 and 32-bit memories consist more of completion and satisfaction than particular levels or tricky moments. Over the past few years, however, the idea of a game as simply something to 'finish' has shifted somewhat. For starters, the availability of downloadable content means no story need ever end, as long as the makers think there's a paying audience. Also, the ubiquity of broadband means multiplayer gaming is now the standard, not the exception it once was. There is no real 'finish' to most MMORPGs."

Google Docs To Host Any File Type 186

ezabi writes "According to a post on the official Google blog, in the coming weeks Google Docs will offer to host all file types with a limit of 250 MB, which as they say is larger than the current limit for email attachments. This will have its consequences: paid file sharing will die, more shared pirated material, newer vulnerabilities and malware distribution channels..."
The Almighty Buck

Average Budget For Major, Multi-Platform Games Is $18-28 Million 157

An anonymous reader passes along this excerpt from Develop: "The average development budget for a multiplatform next-gen game is $18-$28 million, according to new data. A study by entertainment analyst group M2 Research also puts development costs for single-platform projects at an average of $10 million. The figures themselves may not be too surprising, with high-profile games often breaking the $40 million barrier. Polyphony's Gran Turismo 5 budget is said to be hovering around the $60 million mark, while Modern Warfare 2's budget was said to be as high as $50 million."

Ocean-Crossing Dragonflies Discovered 95

grrlscientist writes "While living and working as a marine biologist in Maldives, Charles Anderson noticed sudden explosions of dragonflies at certain times of year. He explains how he carefully tracked the path of a plain, little dragonfly called the Globe Skimmer, Pantala flavescens, only to discover that it had the longest migratory journey of any insect in the world."

"For the love of phlegm...a stupid wall of death rays. How tacky can ya get?" - Post Brothers comics