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Role Playing (Games)

The Quest For Glory 35

What happens when you take the dour attitude and put-upon demeanor of an RPG NPC to the mean streets of ... Bath, England? Rock, Paper, Shotgun highlights John Walker's attempt to get the good citizens of Bath to do a quest for a kindly old wizard. As you can imagine, hilarity ensues. "In this time of rejection, I did learn a few useful things, however. Older people are much less likely to see the funny side of something, even when the safety of the universe is in the balance. Couples are far better at avoiding the magically hindered than individuals. Men with grey beards really don't like to be called, 'fellow wizard.' (Although, their wives are likely to find it funny.) And then, hope was restored in the form of a man in his 40s. His reaction was certainly the most peculiar of the day. He resigned himself to helping me as if he had to. Could this man have been a true adventurer? Someone who is aware of the demands of being a hero? Perhaps his acquiescent attitude was due to the low level of the quest, and the relatively poor reward for a man of such experience. But something about the simplicity of the task, and the accompanying XP, must have been enough."

The trouble with doing something right the first time is that nobody appreciates how difficult it was.