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its having to connect to their servers to play the game single player and worse, you can lose access to your game which you are in no way playing with other people should their authentication servers have an issue or be down for maintenance.
Oh the horror! You might have to do something else for a little while.
Jesus Christ, get over it.
they could have very easily made it so you had characters on their service and characters not on the service with no chance for either to interact. They chose not to. They chose that because they wanted to increase their revenue stream by any method they could envision.
I think it's pretty obvious that they chose this because it makes piracy effectively impossible. And to be perfectly honest, I like it a lot better than any other DRM I've ever encountered.
Their inventory consists mostly of blackberries.
Not technically a robot or android.
Actually, there are hardly any scientists who disagree with AGW, and those few have been discredited. Also, Hadley didn't falsify any data, AFAIK Hansen isn't associated associated with Hadley, Hadley can't release the data because it isn't theirs to release, and Hansen (among others) does support nuclear power.
So, five wrong statements so far. Want to try for six?
I think it's a reference to the manner of his passing
Does this result in noticeable input latency that you can feel through gaming, similar to the sort of input drifting feeling you get with wireless peripherals?
No. According to the USB spec, maximum allowed round-trip latency to any peripheral (regardless of the number of hubs) is 1.5 microseconds, many orders of magnitude below what a human being could sense. Electricity will propagate over a 32' cable in around 50ns, another couple orders of magnitude smaller still.
Also, do you use hubs on the end for the keyboard/mouse or do you run a separate cable for each one? If you use hubs, have you run into issues with using them? Do you have gaming quality peripherals on the end as well (high dpi and polling mice and high poll rate keyboards)?
I have a hub attached to each one, with a cheap keyboard and a Logitech MX518 mouse. Guests are welcome to bring their own peripherals if they so choose.
I ask as gaming peripherals tend to put more strain on USB connections then normal peripherals and can crap them out when they're operating on the edge (like the 32' repeater you mentioned). They draw more power and operate close to limitations of the spec in terms of latency.
The hubs are powered. They are USB 2.0, so they support many orders of magnitude more bandwidth than you could ever generate with a keyboard or mouse.
With all due respect, I think you're been fooled into believing the marketing of some companies that want to sell you expensive placebos. Keyboards are just not a significant source of latency in any gaming setup.
Yeah they all end up with the same machine name. I disabled automatic network discovery so they won't broadcast themselves, since it would just lead to confusion. File sharing can be done by copying files to and from a share on the server machine. I don't see why games would care since they operate at the TCP/IP level, not using computer names. I have only tested a couple things so far, though, like UT2k4... will be trying more today (LAN party!).