Wait and see what Trudeau and the Liberals do before writing them off as "jokers". They just got into power.
All people need to know is that online threats do not require the same response as an in-person one. People may say the worst because of anonymity combined with the angry/upset responses making them laugh. I highly doubt anyone would have showed up to the conference to act on their online threat.
The movie industry is frightened of their own shadow. CAM piracy is so uncommon and the quality poor that it isn't worth investing in the equipment to stop it. They probably haven't even caught enough pirates to break even yet. Not to mention that it degrades the experience for all customers and leads to awful misunderstandings.
Glad none of the theatres around where I live do this.
Does not bother me personally as I use Steam for all my games anyway but I can see how this could upset anyone who prefers physical copies; worse yet if someone bought it without realizing and had a poor net connection preventing them from downloading it.
I wonder why couldn't they at least pre-load the base data and only use Steam for patching/updates.
All Nintendo has to do is port the entire Virtual Boy library to the 3DS and you'll get the 3D display without the annoyances the Virtual Boy had. Outside of that, the emulator plus 3DTV works very well and ends up being far better than the original hardware because you won't get a headache and sore neck from it.
I agree with this article. Sending an angry e-mail is akin to getting revenge in that you are upset and want the other person to know it. This may feel satisfying at first but it tends not to end well.
Either it opens the door to escalating matters (should you receive an even ANGRIER response) or the sender reads their message after calming down only to be horrified at what they said.
I prefer to wait until I am calm and collected; always easier to type when not emotional and it ensures I never say anything I will regret later.
That could work but the period of time before rotating titles would need to be greatly increased because games take waaaaaay longer to beat nowadays than back in the Sega Genesis era. For example, you could blaze through Sonic the Hedgehog in maybe an hour or less but even modern platformers have a 10+ hour play time before completion (unless you are speed-running or insanely good at the game).
Sony's current pricing scheme is not going to work as it's just way too much for little time. Hopefully the excess is just to fund the project and complete development and NOT the final rates (much like the game which costs $75 for early access although I cannot remember its title off-hand).
I like this idea as some apps are deceptive in that they appear free but are really not due to micro transactions. Others are also labelled as "free" when they are really just shareware that requires a purchase to unlock all the functions. Apple should really follow suit as the same problem exists in that app store too.
I always liked the notion of having a feature complete free version that is Ad supported only and then a paid one that is ad free rather than micro-transactions but that's just me.
I wonder if Crytek hopped on board with the subscription model knowing that Unreal 4 was going to have it.
Sounds like SELinux is to Linux like UAC is to Windows.
Not Valve games but there's also "Planetside 2" (run by Sony of all companies) and Firefall (the latter showing a whole lot of potential once it gets out of its beta stage).
The only concern I have about free-to-play is that the majority of titles are multi-player (usually MMO) only. I've seen very few "Single Player" F2P titles that aren't just demos in disguise. There are exceptions though such as "Plants Vs Zombies 2" which can be played all the way through without paying (unless you REALLY want access to the optional premium plants).
"Barely even a proper *SNES* emulator".
Not true. Take a look a bsnes (now merged into hijan). It's a cycle accurate SNES emulator with 100% compatibility. Currently a similar emulator but for N64 is being made called CEN64 (still in early development at the moment).
I remember working being done a GBA emulator before that system even came out and Nintendo DS Emulators were also around while the system was in its prime. Same goes for the Wii (which was a really pleasant surprise at the time).
At the source of every error which is blamed on the computer you will find at least two human errors, including the error of blaming it on the computer.