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Comment: Re:That's the entire point of GUI over CLI - visib (Score 1) 357 357

"As many ways as possible" - FlufferMutter

Which isn't 'unlimited'. It includes 'as possible', which implies that there are limits.

I see above in this thread talk about ctrl-w, ctrl-F4, "cycle through windows using the keyboard ".

Somewhere, maybe. Not in this comment-thread, though. You should have replied there. My comment was and is about how The Paradox of Choice is a bad basis for informing UI design. You have not responded to that.

Seriously, if you want a powerful, fast interface that requires learning, the bash CLI is a thousand times faster than any gui. Try it out.

I know and I have. It's completely besides the point. Stop bringing it up.
When people are talking about whether a convertible is preferable over a coupé, the guy that insists that you should just ride a bike if you want the wind in your hair is just being an annoying (offtopic) asshole.

GUI is all about being simple by putting the knowledge in the world, not in the head. That means showing the common, sensible default choices.

No, it's not and no, it doesn't. Do you think that no professional on this planet uses a GUI? That nuclear powerplants and huge complex infrastructure networks are managed via a CLI? There are hugely complex GUIs that definitely do not only show 'common, sensible default choices', because they would effectively be useless if they did.

The point of a simple GUI is that it does not require learning. The point of a complex GUI is that it is very powerful. These are separate dimensions. Some GUIs cannot require learning, some GUIs can. Some GUIs need to be powerful, some don't. Many GUIs are somewhere in the middle of the plane.

The point of a GUI in general is that it allows for a completely different multidimensional way to interact with software (versus a CLI). The problem with GUIs is that you generally lose expressiveness, as only the options put into the GUI are generally available to express what you want the software to do.

Now you and many people with you are arguing that a GUI should contain the minimal amount of expressiveness to make it useful and people with wishes for even slightly more expressiveness in a GUI should just piss off and use the CLI. It's simply ridiculous. Especially when you start arguing that "humans don't like choices" (I'm paraphrasing).
Determining or not whether adding certain choices is beneficial or not is something that should be thought through and not dismissed with the inane 'less is more'.

It's a suggestion, for something you'll probably like, not an attack, silly.

Oh stop.
1. People who 'suggest' things DON'T SCREAM.
2. Also, 'attack' is a perfectly valid term in the area of debate to denominate an argument against some statement. It's nothing personal, just the English language.

Comment: Re:Need to be adjustable (Score 2) 324 324

I'm in my early 40's, and I'm starting to run into a variety of back problems from poor posture / poor back muscle tone, as well as carpal tunnel and medial nerve (funny bone) problems

I'm going to be another random guy on the internet with some advice:
A lot of very differing issues (can) trace back to cramped, too short or otherwise tight muscles. I used to have the symptoms of carpal tunnel syndrome (numbness, lack of strength, pain), induced by a combination of a lot of table football and a lot of coding. I know it sounds terribly cheesy, but my Kung Fu trainer taught me this little 'trick' to temporarily disable the lower arm (perpendicularly striking just 'above' the pointy bit of the elbow) The weird thing was that undergoing it actually alleviated my symptoms. Turned out that my symptoms were just caused by several muscles in my upper arm constricting the ulnar nerve (striking it and the muscles around it loosened them up). Since that day I have been able to just massage (specific parts of) my upper arm and any symptoms will disappear.

That experience, combined with tearing a hamstring really put me onto a 'stretching and massaging fixes and prevents almost everything' approach. Be it headaches, knee problems, or back pain, my first response is to massage any and all muscles possibly involved and my second response is to stretch them regularly. The latter takes time (I'm up to half an hour before I go to bed), but it works like a charm.

Comment: Re:That's the entire point of GUI over CLI - visib (Score 1) 357 357

If you want ununlimited choices, where you can do anything from anywhere, any time, that's called CLI

This is a fallacious cop-out. You are attacking a straw man of 'wanting ununlimited [sic] choices' (nobody said they want that), and are implying a false dichotomy (there is something in between 'no choice' and 'unlimited choice') of which the choice you present is absurd in itself ('unlimited' is technically physically impossible).

We weren't talking about CLIs and we're not going to.

The entire point of a GUI is to present the user with the most relevant and common choices for the current task at hand, in an easy-to-use way, so they don't have to KNOW all of the choices available, they can SEE the choices available at the present time.

Which says NOTHING about what number of choices is appropriate and thus NOTHING about the subject at hand.

If you want to memorize arbitrary key strokes to get things done quickly

Straw man again.

A GUI is the alternative, for people who want to visibly SEE the choices, not LEARN them.

Which only SPEAKS FOR showing many choices early instead of HIDING them somewhere deep in the UI.
(is the caps-emphasis annoying you yet?)

Learning hundreds of arbitrary keystrokes and using them in a gui is like using a motorcycle to move furniture- precisely the wrong tool for the purpose you wish to achieve.

Nobody was talking about keyboard shortcuts, but as long as they are optional they do not complicate the UI for anyone, but do make it more powerful for everybody. But again, you seem to be arguing in favor of showing users many choices in a UI. Is that correct?

Comment: Re:iOS is toys, OS X is Unix. Learn the difference (Score 1) 357 357

Your brain works the same way as everyone else's.

On some levels: yes. On many others: no. It would be a fairly boring world if all (human) brains would work in exactly the same way.

I understand what you're trying to say, but it's wrong and reveals the fundamental misunderstanding of choice paralysis and such phenomena and how that leads to their abuse in defending poor UIs.

Let me begin by saying that there are indeed biological factors that influence the effectiveness of having a certain number of choices (for instance, the famed 7 +/- 2 items rule, related to working memory), but these are not the subject of The Paradox of Choice. The Paradox of Choice revolves around concepts as 'being afraid of making a suboptimal choice' and 'avoiding responsibility'. The behavior that leads to lower satisfaction when presented with (many) more choices is actually very high-level behavior. As such, it can be trained away.

I like taking responsibility for my choices. I like looking for the optimal choice and am perfectly happy with and capable of stopping that process at any point I desire and picking what I deem the best one at that point.
I'm pretty sure there are many people like this. If that makes us 'special cornflakes' (I'm sure you meant snow flake), then so be it.

Finally, on this topic: 'choices' in a UI are generally quite far from the types of choices where choice paralysis etc. occur. 'Choosing' path x over path y to perform the same function in a UI doesn't really incur regret of not having chosen path y. Even if it does, you just choose path y the next time. In other words: pretty much all 'choices' in a UI can be reverted or remade almost instantly. In addition to that, they are usually very, very minor choices.

You could go as far as to say that UI design is an area where The Paradox of Choice is completely inapplicable.

When you think this is about "dumbing down" you're being quite dumb about UI design yourself.

I said it leads to that, not that it is about that. The 'less is more'-team strips away everything, shits on power users, measures that 80% of consumers 'love the new interface' and calls it a day. Things as simple as having an 'advanced options' button deal with the 'so many options!'-anxiety, yet still allow those capable to handle them to increase their own effectiveness that extra bit.

There is nothing wrong with complex interfaces. There is nothing wrong with simple interfaces.
There is something wrong with needlessly complex interfaces and with needlessly simple interfaces.

Comment: Re:iOS is toys, OS X is Unix. Learn the difference (Score 1) 357 357

Remember that when you refer to 'The Paradox of Choice', you are pointing out mental weakness in some people. The 'paradox' doesn't hold for everybody: a sizable group of people deals perfectly well with having many choices.

The nuance-free 'less is more'-thinking that has become so pervasive is a detriment to the world of software as it just leads to dumbing down the products and catering to their least capable users.

Comment: Re:Drone It (Score 1) 834 834

"perversely"? Really?

Are you calling their conscience kicking in a bad thing? What you call 'coping' I call 'being morally numbed by life threatening situations'.

War is a bitch. If people are shooting at you, a lot of morality goes out the door (and a large part of the population won't blame you for that). Clearly, these drone pilots do not have such an excuse.

Comment: Re:Not All Fats are Equal (Score 1) 244 244

Quote from a better article than TFA:
"Prof. Magnusson and colleagues reached their findings using 2-month-old male mice, which were randomized to be fed either a high-fat diet (42% fat, 43% carbohydrate), a high-sugar diet (12% fat, 70% carbohydrate - mainly from sugars) or normal chow."
( http://www.medicalnewstoday.co... )

Note that both could also be called low-protein (less than 18%) and that the second could be called low-fat.
But "Low-Fat, Low-Protein Diet Can Lead To Cognitive Decline" doesn't quite ring the bell that has been rung a thousand times before. A bell that sounds familiar, safe and doesn't cause cognitive dissonance.

Comment: Re:Can they compile from source? (Score 1) 143 143

Wow, the most popular attacks of 2013 were pretty much all about exploiting the quirks of C.

Not trying to start a fight here, but the attacks I'm seeing would not be possible in Java (for instance). I'm also not implying that an OS should be written in Java (obviously). I was and am interested to what extent such underhanded code can be written in 'modern' higher-level languages. I found this when Googling:

Comment: Re:albeit costing three times as much (Score 1) 126 126

5.5 years ago, I bought an Intel i7 860 and accompanying mid-range motherboard for 350 EUR. That means I've paid ~65 EUR/year, ~5 EUR/month for that combination, which is _still_ serving me ridiculously well (so much so that I really really really need to convince myself that I want to upgrade it -- it's far from necessary, but it 'feels' like it is time).

Taking into account that I work from home, for me it is pretty simple: I just can't be bothered to skimp by going AMD and shave off maybe 3 EUR/month on what is hands down the most important device in my life.

Comment: Re:females operate on emotion, not logic (Score 1) 446 446

Huh? An irrational goal is irrational by definition because it's defined as an irrational one.

Which was not under contention. The chasing of an irrational goal is rational, whether or not the goal is irrational. Which was what that was about.

Now that I disagree with. Goals are the result of emotion which is pretty much the epitome of irrationality.

Don't be silly. You haven't even tried to read or in the slightest address the argumentation for my claim (which you are disagreeing with).

Which is exactly what I meant by 'ignoring my points'.

"I disagree with this. This is my opinion." is not an acceptable reply to a set of arguments. You can't just pretend they were never presented. You can't just ignore them.

Well, technically you can, but it makes for a terrible, terrible discussion. If your next reply doesn't show you making an effort, I am done here.

Comment: Re:your UID is too high to call it favorite (Score 1) 246 246

your UID is too high for it to 'always have been your favorite place'

That doesn't make any sense. I obviously didn't mean 'since the inception of /.', but rather 'since I discovered Slashdot'. The latter was many years before I made an account here, btw.

I think you should have tried harder and made some funny 'get off my lawn'-joke instead of childishly waving your UID-dick.

The price one pays for pursuing any profession, or calling, is an intimate knowledge of its ugly side. -- James Baldwin