I'm not sure you're entirely right. The 2D UI has evolved, in a way, as a metaphor to interactions with real world items. A 3D UI will do the same. Windows will still be needed in a 3D interface, much like how a book or notepad or projector screen is needed in our 3D reality. It's not an artifact of the older interface, but rather a natural way in which we parcel and digest information.
Actually, gaming on a 3D TV is quite fun. Batman Arkham City was amazing in 3D. All the gliding and swooping is incredibly fun with the better depth perspective. It's a help with racing games, where it aids judgement of braking distance to the corner.
So, yes, 3D TV is mildly gimmicky, but it can also quite useful as well. Don't discount it entirely.
Last time I saw a woman depicted in a video game that was less than a C cup?
I'm currently playing Everybody's Golf on Vita. There are some female characters in that game that don't have excessive bust sizes.
Also currently replaying Shadow of the Colossus in HD. The female character you're trying to resurrect is of regular proportions. Come to think of it, Yorda from ICO had an emaciated figure.
Hmmm, what else have I played lately. The main character from Gravity Rush is female, and has no undue size. Uncharted: Golden Abyss; female character there was fine. Double Fine's Broken Age had some rather large dresses, but no massive mammaries.
That's all that I can remember for now. Haven't played any other game recently that had distinct female characters, other than the Tomb Raider reboot, and, well, yes, I'm not going to argue about Lara's bust size on that one.
Yep, it works, I don't get any headaches from running it, so therefore it is OK.
I have started to look into the workings of systemd, and it certainly seems fine for modifying service dependencies, writing my own daemon, and customising the startup (though that is a rather ambiguous phrase). I can even use a sysv init script within a systemd service file, if I wanted to. You don't need to add debug output with systemd, because you don't need to write a script to start a daemon. It just starts the daemon you configure in a service file, and logs any output. That works for me, and to be honest, is actually much simpler.
Understanding bash syntax isn't as useful on HP-UX and FreeBSD. That shell isn't guaranteed to be available. A sysv init script isn't as portable as you make it out to be, because of inconsistencies between the different systems you mentioned. Good luck getting a Slackware init script to run on HP-UX. You _could_ make a portable script, I suppose. So that is an advantage, even if it takes extra work to properly test the script on every type of system you need to run it on. But if you have any Solaris SMF systems, portability goes down the drain.
Systemd is a change in the way thing run. It takes some adjusting and getting used to. If you make the effort, you'll find that you can make it work for what you want. That's an OK in my books.
Well, I'm a few digits off 3, but I've been testing systemd on my laptop, and it seems decent enough. I turn it on, the laptop boots up, I can use it. It seems to have a few neat ideas that I can play around with.
My guess is that the early
My kingdom for mod points!
Whatever this Novaq thing is, it sure sounds tasty. I say we cut the middle-prawn out, and make Novaq a spreadable condiment for toast.
Come to think of it, Australians already do consume something suspiciously similar. I believe it's called Vegemite.
That type of reaction is a reflection of the person who reacted, not of the situation at hand. When I read the described situation, it appeared to me as a spectacle at work, being watched by spectators. It seemed incidental whether the hula-hoop dancers were female or male.
A spurned colleague taking revenge is certainly harassment, though I'm unsure whether it could be classed as sexual. The actual harassment wasn't sexual in nature, though it did result from an incident which could be classed as such. It's definitely not sexism, though, as I originally stated.
That was, for me, the bizarre bit of Julie's side of the story. The hula-hoop thing. Why did she single out those who were spectating the spectacle? Sure, it's inappropriate in an office environment, but not as much as the hula-hoop dancing itself. It seems a very strange tipping point. Why didn't she say something to the girls who were doing the hula-hoop dancing in the office? The AC said it was at an office party, but I didn't sense that from the article.
Otherwise, she seems quite justified in her claims. She certainly appears to have been harassed in the workplace, though some of the harassment I wouldn't class as sexism (spurned colleague, intimidation from wife of boss). Definitely agree that you can't work in such a hostile environment.
I suppose you also want an error message of "You didn't ask nicely", instead of "Permission denied".
Or, if you use "please" on a noexec mounted filesystem, "Thanks for asking nicely! Permission denied."
Just started playing Fez. On a Steam Linux client. Nice game, and very clever. I like the twist it gives to 2D platforming.
Also, playing Sine Mora on my Vita, when I'm travelling on the train to/from work. Tough side-scrolling shooter! Only a few chapters in.
Very, very rarely is gaming remotely entertaining to mere observers.
Not as rare as you think. Game tournaments can attract a good number of spectators.
Plus, gaming is not necessarily that anti-social. Makes me wonder if the author has any experience with multiplayer games. Surely when VR becomes mainstram, it will have a multiplayer capability.
Yes, it could be argued that most multiplayer gamers aren't very social, or act anti-social. Griefing is an issue. Makes me wonder what they'll do in the context of shared VR, although griefers generally aren't too creative. I'm guessing "floating penises".
Write your own Greasemonkey filter?! That's what I do if I don't like aspects of a particular website's design.
You can even use jQuery in your filter, to bring this thread back to some semblance of on-topic.
The accused are not the head of the park authority. Russell Reichelt is the head, a research scientist with a PHD in marine science.
Accusations for two of the board members does not mean they're actually guilty. The two members are a minority within the board. It's good that there is an inquiry into possible conflict of interest, though.
81 million dollars _will_ make quite a difference to reef conservations programs, whereas dumping dredged waste far from a reef area _may possibly_ affect the reef. Though apparently history shows that previous dumps have had no effect on reef water quality.
Honestly, the whole reaction to this decision reeks of scare tactics. When someone resorts to such tactics, I get quite sceptical of their side of the argument, essentially achieving the exact opposite of what they intend. Since I'm not very knowledgeable of the situation, I cannot comment authoritatively on whether this decision will benefit the reef. My instinct is that it is a positive decision, though.
The conditions require that sediment entering the marine park be reduced by 150 percent over the long term -- a "net benefit" to water quality -- and that $81 million be contributed to reef conservation programs and specific measures observed to protect marine flora and fauna.
It's important to note the sea floor of the approved disposal area consists of sand, silt and clay and does not contain coral reefs or seagrass beds.
Hmmm, this decision could actually be a benefit to the reef, not a detraction. I'd hope so, considering the park authority approved it. These are people who love the reef, are tasked with the job of protecting the reef, and are presumably experts in marine ecology and environment. They approved it. I'd say it's a very good chance that they made a good decision.
Gosh. Tough crowd. Do you heckle professionally, or is it just a casual thing?
Of course I cherry picked! That was the basis of my list: show great games that are playable on SteamBox / Linux. Way to miss the point.
Interesting that you singled out Psychonauts, as that often gets criticism for the difficulty of the Meat Circus level, supposedly ruining the game for many. I didn't mind it myself, but I can see their point. The insane asylum levels, and Lungfishopolis, are some of the most blindingly brilliant and creative game levels! Blows my mind. What a great game!
As for the other games on the list