Exactly, I believe Oculus's crystal cove prototype from this year's CES used a combination of accelerometers and the tracking camera to keep the accelerometers synchronized with their true position. In the final version they said the camera probably won't even be necessary anymore, but just this prototype version still requires it.
You mention that you aren't a programmer, and it's obvious by the questions you ask. There's a reason why all of the attempts to create non-text based programming languages have failed and people revert back to text code. Because text code simply works best. If some day we can plug a computer into our brain to convert our thoughts into computer code, then I'd prefer to write code that way. But until then, the best way for us to get our thoughts and ideas into code is to write it out.
And then by 2023 we will be consuming 25 hours of media per day.
Since they are including Youtube as part of this traffic, I can see why it would be such a high percentage. Nearly every other Google service is pretty low bandwidth, but many people, including myself, now use Youtube as a replacement for TV. So I'm not suprised by this statistic at all.
That's a good question... it must have been Ancient Aliens that helped her, obviously.
As a user of Xbox for the last 12 years, I can't back up Microsoft on this one. They really blew it. I might have to pick up a Sony product for the first time ever.
Though it doesn't really mean much cause in the end I prefer PC gaming over either...
Agreed, absolutely terrible summary, no context whatsoever. It's almost like they just copied and pasted a random paragraph from the article without even checking to see that it makes sense by itself. (which it doesn't)
But if it was made by Lucasarts it wouldn't be indie... oh I see what you did there...
"Anomalous cosmic rays, which are cosmic rays trapped in the outer heliosphere, all but vanished, dropping to less than 1 percent of previous amounts. At the same time, galactic cosmic rays – cosmic radiation from outside of the solar system – spiked to levels not seen since Voyager's launch, with intensities as much as twice previous levels."