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The Internet

+ - BitTorrent President Responds to Ohio U. P2P Ban

Submitted by P2P watcher
P2P watcher (666) writes "Ashwin Navin, president of BitTorrent, weighs in on the ban on P2P at Ohio U...
"By instituting this ban, Ohio University has demonstrated a serious lack of understanding of P2P technology's value and role on the Internet. Furthermore, the school has closed its doors to innovation and shirked its responsibilities as an educational institution."

http://news.com.com/The+P2P+mistake+at+Ohio+Univer sity/2010-1027_3-6181676.html?tag=nefd.top"
Businesses

+ - Second Life: business features trump user issues?

Submitted by
PetManimal
PetManimal writes "Computerworld has published a list of the top eight corporate sites in Second Life. A lot of the article talks about kewl corporate marketing efforts there, but at least one of the companies mentioned — Sun — is cautious about some of the limitations of the virtual world:

The company has no plans to sell products directly thought Second Life, however, noting that the platform is not reliable or scalable. Game servers can only hold about 70 people at once, according to Linden Labs. And, there's no file encryption. In fact, to run a Second Life server, companies have to open multiple ports in their corporate firewall — which tells hackers exactly how to break into company resources.
Problems with SL's infrastructure have actually prompted an open letter to Linden Lab, demanding that the company put off new feature enhancements until stability and performance issues are worked out. Phillip Rosedale and other Linden executives say they are addressing concerns about the architecture, but also say they are pushing ahead with features that will make the world more business-friendly — such as as adding 3D audio."

Virtual World, Real Money 128

Posted by Zonk
from the pony-up-the-lindenbucks dept.
BusinessWeek's cover story for May 1st has to do with a little place called Second Life. BusinessWeek Online has several stories related to their exploration on online living. My Virtual Life is a first-time exploration of Second Life, with some examination of the property and financial aspects of the gameworld. It's Not All Fun and Games explores the serious side of virtual businesses, as they interview Ashne Chung (notable real estate baron) in a piece called Virtual Land, Real Money. Ed Castronova has his say in a more general article on virtual economies. Finally, for an outside perspective, the obligatory Terra Nova discussion is always useful.

You scratch my tape, and I'll scratch yours.

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