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First Person Shooters (Games)

Gamer Plays Doom For the First Time 362

Posted by Soulskill
from the new-is-relative dept.
sfraggle writes "Kotaku has an interesting review of Doom (the original!) by Stephen Totilo, a gamer and FPS player who, until a few days ago, had gone through the game's 17-year history without playing it. He describes some of his first impressions, the surprises that he encountered, and how the game compares to modern FPSes. Quoting: 'Virtual shotgun armed, I was finally going to play Doom for real. A second later, I understood the allure the video game weapon has had. In Doom the shotgun feels mighty, at least partially I believe because they make first-timers like me wait for it. The creators make us sweat until we have it in hand. But once we have the shotgun, its big shots and its slow, fetishized reload are the floored-accelerator-pedal stuff of macho fantasy. The shotgun is, in all senses, instant puberty, which is to say, delicately, that to obtain it is to have the assumed added potency that a boy believes a man possesses vis a vis a world on which he'd like to have some impact. The shotgun is the punch in the face the once-scrawny boy on the beach gives the bully when he returns a muscled linebacker.'"
Image

Doctors Seeing a Rise In "Google-itis" 368 Screenshot-sm

Posted by samzenpus
from the sounds-like-rickets-to-me dept.
It's one of the fastest-growing health issues that doctors now face: "Google-itis." Everyone from concerned mothers to businessmen on their lunch break are typing in symptoms and coming up with rare diseases or just plain wrong information. Many doctors are bringing computers into examination rooms now so they can search along with patients to alleviate their fears. "I'm not looking for a relationship where the patient accepts my word as the gospel truth," says Dr. James Valek. "I just feel the Internet brings so much misinformation to the (exam) room that we have to fight through all that before we can get to the problem at hand."
Businesses

Boss By Day, Gamer By Night 51

Posted by Soulskill
from the how-to-excel-at-bejeweled dept.
Ant writes "Computerworld queried seven executives at some of today's top tech firms to learn how they started gaming, what they play now, and how their virtual skills translate to the real world of the office. Alan Cohen, vice president of enterprise solutions at Cisco Systems, had this to say: 'Now, increasingly, games are Internet 2.0 encounters. They're all about how well you work together with others any time, any place, with players from around the world. Rock Band 2, World of Warcraft, even Guitar Hero promote the shared experience and are all about how together we can do more, be more, compete better than we can by going it alone. That's right in line with how the corporate environment is evolving: You can play (or work) anytime you want, and you have to compete and collaborate on a global basis in order to succeed.'"
Programming

Rails and Merb Ruby Web Frameworks Merge 80

Posted by kdawson
from the flattened-red-gem dept.
An anonymous reader writes "The Merb and Rails Core Teams today announced a major merger; the two projects will become one, and be released some time in Q2 of 2009 as Rails 3. This is great news for lots of folks who worried about the potential community fracture, as well as great news for all the developers who will now have an all-around better option for programming Ruby. Read more about the details in Yehuda's blog post, or at the Ruby on Rails blog."
Games

Survival-Horror Genre Going Extinct? 166

Posted by Soulskill
from the scary-proposition dept.
Destructoid is running an opinion piece looking at the state of the survival-horror genre in games, suggesting that the way it has developed over the past several years has been detrimental to its own future. "During the nineties, horror games were all the rage, with Resident Evil and Silent Hill using the negative aspects of other games to an advantage. While fixed camera angles, dodgy controls and clunky combat were seen as problematic in most games, the traditional survival horror took them as a positive boon. A seemingly less demanding public ate up these games with a big spoon, overlooking glaring faults in favor of videogames that could be genuinely terrifying." The Guardian's Games Blog has posted a response downplaying the decline of the genre, looking forward to Ubisoft's upcoming I Am Alive and wondering if independent game developers will pick up where major publishers have left off.
PC Games (Games)

Multi Theft Auto - San Andreas Goes Open Source 127

Posted by timothy
from the prometheus dept.
dan writes " Multi Theft Auto is a third-party modification for Rockstar's hit title Grand Theft Auto San Andreas — and it has become open-source after over four years of closed source development. As a (somewhat) regular player of MTA since the early days of GTAIII, this hit me by surprise, somewhat." (The news is on the project's front page, from which dan extracts more details, below.)
United States

Journal: Guess Who's Barack? 7

Journal by cyranoVR

WHY CAN'T HE SEAL THE DEAL?!! oh...oops, never mind.

It's going to be fun watching Pudgy do a 180 and start feverishly explaining why the President has no real power "according to the Constitution," ignoring / deleting his journal entries from the past 8 years, etc.

Anyway, I'm looking forward to the mandatory daily "2 Minutes Hope" sessions. Should be fun!

User Journal

Journal: Guess Who's Back 12

Journal by cyranoVR

Guess who's back?

Guess who's back?

Guess who's back, guess who's back, guess who's back, guess who's back, guess who's baaaaaaaaaaaaaaaaaaack?!!!!!!!!one

Only great masters of style can succeed in being obtuse. -- Oscar Wilde Most UNIX programmers are great masters of style. -- The Unnamed Usenetter

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