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Debian 8 Jessie Released 434

Posted by Soulskill
from the onward-and-upward dept.
linuxscreenshot writes: After almost 24 months of constant development, the Debian project is proud to present its new stable version 8 (code name Jessie), which will be supported for the next five years thanks to the combined work of the Debian Security team and the Debian Long Term Support team. (Release notes.) Jessie ships with a new default init system, systemd. The systemd suite provides features such as faster boot times, cgroups for services, and the possibility of isolating part of the services. The sysvinit init system is still available in Jessie. Screenshots and a screencast are available.

Comment: Get in line (Score 2) 222

by cstec (#48570141) Attached to: Dad Makes His Kid Play Through All Video Game History In Chronological Order

Been there, still doing that that.

Waste of time on a 4 year old. I have bright 11+ yr olds who are only beginning to really get it. Even while they have stuff in the TF2 workshop. It's both sad and hard to see that they, too, are distracted by the 3D shiny instead of the gameplay diamond. But they're getting there.

Comment: Re:And fyi, don't try for France (Score 1) 123

by cstec (#48109007) Attached to: US Remains Top Country For Global Workers
A lot of it was walking the walk, but search Amazon for "Working in France" books, or the dearth thereof to get a hint. Or for the full historical retrospective, look for a copy of the book with that very title by Carol Pineau and Maureen Kelly, 1991. That book actually tried to help with a lot of useful advice, but read it without the rose colored glasses and it's pretty dark read. It got worse since then.

Comment: And fyi, don't try for France (Score 1) 123

by cstec (#48099653) Attached to: US Remains Top Country For Global Workers

But citizens in the United States seemed a bit more reluctant to return the favor—less than 50 percent said they either lived abroad or would consider doing so for work. That's in sharp contrast to countries such as France, where a significant majority of citizens seemed willing to explore jobs in other nations. Of course, those who work in tech already know that globalization is a huge issue.

The elephant in the room is that American citizens aren't allowed overseas, because "We'd be dar to take der jobs!"

If you work for an established multinational, then you can get placed within that framework, or an within an established academic one, but just try an get a job in France as an American citizen -- it's laughable. They don't even pretend.

Speak French? Lived as an exchange student in France? Have ultra high-end tech skills? None of that matters once you try it for real. The door for 'skilled immigrant labor', or any labor, only opens towards the U.S. It's a shame there's no WTO for labor, because we could bust the rest of the world for non-tariff trade barriers.

Comment: Not all user error is equal? (Score 1) 70

by cstec (#48053425) Attached to: User Error Is the Primary Weak Point In Tor

A major meth dealer’s operation was discovered after the IRS started investigating him for unpaid taxes, and an OBGYN who allegedly sold prescription pills used the same username on Silk Road that she did on eBay. Likewise, the recent arrest of a pedophile could be traced to his use of “gateway sites” (such as Tor2Web), which allow users to access the Deep Web but, contrary to popular belief, do not offer the anonymizing power of Tor.

I'm a Tor fan, and think it serves a real need. But seriously .. am I the only one on Slashdot that is ok with busting the meth dealer, the OBGYN dealer and the pedophile?

Generally speaking, it's been the other way. It's the fake fanning of the flames of a -potential- drug dealer or pedophile that law enforcement brutally abuses to make everyone guilty until proven innocent and collect power unto themselves. But here, here we are are with actual bad people, doing actual bad things that got caught, and the /. response is to fix Tor.

It's true, Tor should be fixed. But can't we cheer a little that some bad guys went down?

Comment: Oregon IT mgmt was great (Score 1) 212

by cstec (#47738695) Attached to: Oregon Sues Oracle For "Abysmal" Healthcare Website

As a consultant I worked on Oregon's Medicaid system, directly with Oregon senior IT management. It was the first government work I'd done after swearing I never would again 20 years previous, for reasons many are familiar with.

It was shocking; those folks were top notch! No drama, no politics, no crap - just smart people who came to work to get things done, and did it well. I actually looked forward to meetings with the Oregon team because they were that sharp.

I can't say how many of those people might be there now, but knowing them they would have managed their successions too. If those folks think Oracle failed, not only did Oracle probably fail hard, but they will have that fail documented, down to every dotted i and crossed t. Those folks should have been working in the valley.

Comment: Wait for the app ban (Score 1) 104

by cstec (#46051591) Attached to: CES 2014: Stefan Lindsay Demonstrates the gTar (Video)

How long before Apple decides they want to sell their own and bans the gTar app? They already sell instrument training via Garageband, so they might not even bother and just declare it competition banned already.

Suddenly, one hopes there are other phones with exactly those dimensions and same connector.

Comment: Dungeons & Dragons Online is the exact opposit (Score 1) 555

by cstec (#45498519) Attached to: Ask Slashdot: MMORPG Recommendations?

If LotRO is too mindless and dumbed-down MMOs are your bane, then head straight to DDO! It is easily the most complex MMO out there, free to play, and a a great deal of fun. Nothing comes close to the truly insane character customization it has.

DDO basically starts with D&D 3.5, so out of the gate you can have multiclassed characters. So unlike a typical MMO where you're a tank or a caster, in DDO you can literally play a fighter for 10 levels, play wizard for 6 more levels and then play 4 more as a cleric, and have the skills from all 3 at the same time!

From D&D you have the Feats selection, then on top of that, each class has multiple enhancement trees. Currently Wizard has 3 different trees, and you can choose enhancements from any of them. If you're multiclass, you can choose from ALL the enhancement trees for each class, and there's also a racial enhancement tree, so a single character could have as many as ten trees to choose from! And each race has it's own impact on your character as well.

But wait, there's more! Turbine's gone past level 20 ("epic levels") and characters also have epic destinies - yet another enhancement tree system. There are 8 of those, one for each class, but you can choose whichever you want, so you can be a lev 20+ fighter with the druid tree active! You can also also "twist" 3 of the skills from any tree into whatever you're doing, so your fighter can have druid enhancements, and twist in a couple rogue enhancements at the same time.

[shamwow voice]But there's STILL more![/shamwow] And, just because you don't want to be a cookie cutter build, you can also opt to kill your capped character and resurrect them, True Resurrection, which gives your character a permanent past life bonus. In fact you can 3 times .. per class! There is even a feat "completionist" for people who've played and TR'd as every character class. And there are truly insane people in the game who are trying to do that three times for every past life buff in the game.

Of course a fighter/wizard/cleric would be a pretty poor combination, and having druid active may not make sense. Nothing stops you from making a truly gimped character in DDO, and new players generally shouldn't multiclass, but a good way to see the insanity is to check out the DDOracle. It's currently out of date, but look at the what people are playing, in particular the top multiclass combos, and race/class combos. Note there's also a least common multiclass list as well, which is often amusing.

DDO does a good job of being D&D. It's quest oriented, not grind oriented, and XP is based on completion. One of my favorite features is the dungeon master - as you're crawling through a quest, there's a DM voiceover that adds a lot of D&D feel. The other thing DDO does is TRAPS! This is not WoW - dungeons have traps that can and will kill your character instantly on high difficulty. Respect the trap! Take a rogue. Or a cleric that can rez

What DDO doesn't get you is PVP. It's D&D - you versus the dungeons, monsters, pirates, demons, undead - anything but other players. There is an extremely limited brawling facility in taverns and that's it, and no griefing. Adventurers quest together, in parties (up to 6) or raids (up to 12). Evil alignment is not available - True Neutral is as evil as you can get. And everything is instanced, so only in public areas (towns, taverns) are you running past other players -- there are no WoW style 200-person fights around Tarren Mills.

DDO is free to play but there were two paid expansions. Simply playing the game earns you points that you can spend on expansion packs, and in theory you could play long enough and simply earn all the game content. In theory you might be playing when you're 80, too. There are enough points to earn that you'll get expansion packs, but in practice people generally buy at least a few as each pack gives more opportunities to earn points.

Looking over this, I realize it probably sounds insanely hard to play, and it's not. It's D&D. You can just get the client, roll up a paladin and start banging heads all the way to cap and have fun. But there's enormous depth to DDO, and that's what makes it fun. If you want to go farther, ddowiki.com will be a bookmark. But gameplay here is a little different. In most MMO's you play the content, get sick of it, and then wait for new content. In DDO it's almost more like golf, where each quest is a golf course that you visit repeatedly, and the real focus is on your character and your game.

Comment: Re:Author's poor interpretation of performance (Score 0) 291

by cstec (#45295211) Attached to: GPUs Keep Getting Faster, But Your Eyes Can't Tell

"There is considerable debate over what is the limit of the human eye when it comes to frame rate; some say 24, others say 30,"

This! Apparently the author is Gen Y (Z?) and didn't live through the painful Hell that was 60hz monitors, which are well below human "framerate". 75 Hz generally fixed the brutal flashing for most people, but that was just for still images. For serious gaming, 100 Hz was finally getting there.

What's sad is how this impacts the dumbing down and slowing down of gaming over time. (Or is it the other way around?) Today's popular shooters are like bullet time compared to old titles, not worth discussing. Going backward from a more real gaming era, Unreal Tournament 3 was slower than UT 2K4/3, which was slower than UT, and so Quake 3, Quake 2, Quake, and finally Doom . Ah the glorious Doom! I shudder to think what this console generation would do in a deathmatch with typical Doom players - with no powerups, no invul, no way to assauge their egos except to have skillz and not suck. Good luck with that.

Of course the article also claims 1920x1080 is a standard. For a TV set, perhaps, or someone being cheap, but that's not a monitor - 1920x1200 is a PC monitor.

Gee, Toto, I don't think we're in Kansas anymore.