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Comment: Re:But actually living in London is a challenge (Score 1) 395

by cornelius1729 (#41189087) Attached to: Can the UK Create Something To Rival Silicon Valley?
I second the motion for a tech scene in the lake district. It does seem that (the London-based) politicians often forget that there is a whole country there outside of London. Much of the tech industry in the UK is already based in London. If the government wants to support jobs in the sector, then it would do well to look elsewhere. We're nerds, remember. We don't like the hustle and bustle!

Comment: Time to reread Greg Egan's Blood Sisters (Score 1) 754

by cornelius1729 (#38215782) Attached to: Paper On Super Flu Strain May Be Banned From Publication

It's a short story about the "Monte Carlo project" to randomly generate viruses. A pertinent quote:

The theory also included the best containment facilites in the world, and five hundred and twenty people all sticking scrupulously to official procedure, day after day, month after month, without a moment of carelessness, laziness or forgetfulness. Apparently, nobody bothered to compute the probability of that.

Businesses

Former Exec Says Electronic Arts "Is In the Wrong Business" 180

Posted by Soulskill
from the inspiring-internet-outrage-is-a-bad-business-model dept.
Mitch Lasky was the executive vice president of Mobile and Online at Electronic Arts until leaving the publisher to work at an investment firm. He now has some harsh things to say about how EA has been run over the past several years, in particular criticizing the decisions of CEO John Riccitiello. Quoting: "EA is in the wrong business, with the wrong cost structure and the wrong team, but somehow they seem to think that it is going to be a smooth, two-year transition from packaged goods to digital. Think again. ... by far the greatest failure of Riccitiello's strategy has been the EA Games division. JR bet his tenure on EA's ability to 'grow their way through the transition' to digital/online with hit packaged goods titles. They honestly believed that they had a decade to make this transition (I think it's more like 2-3 years). Since the recurring-revenue sports titles were already 'booked' (i.e., fully accounted for in the Wall Street estimates) it fell to EA Games to make hits that could move the needle. It's been a very ugly scene, indeed. From Spore, to Dead Space, to Mirror's Edge, to Need for Speed: Undercover, it's been one expensive commercial disappointment for EA Games after another. Not to mention the shut-down of Pandemic, half of the justification for EA's $850MM acquisition of Bioware-Pandemic. And don't think that Dante's Inferno, or Knights of the Old Republic, is going to make it all better. It's a bankrupt strategy."

When someone says "I want a programming language in which I need only say what I wish done," give him a lollipop.

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