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The Military

How Will Contemporary War Games Affect Veterans? 288

An anonymous reader writes "Recently, video game developers have begun to make games about current conflicts the world over. Many veterans and current military personnel now take an active role in the video game community. Are game companies running the risk of walking into a public relations disaster when making games about current wars? More importantly, how will veterans react to playing games about a conflict in which they have participated? From the article: 'To portray conflict in a way that not only accurately depicts the acts of war, but does so in a manner that takes into account the sacrifices of soldiers within some sort of moral framing is a complicated matter. Now add to this the idea that such depictions are essentially created as entertainment and to make money. It is certainly mind numbing when looked at from a social perspective. ... Now try and apply this dynamic to a more recent conflict such as the Vietnam War or the current conflicts in both Afghanistan and Iraq. Considering that the latter wars are still in progress, the ability for a game developer to accurately gauge the morality of such a conflict is limited at best. To make a game that takes these factors into account while trying to create something that is both entertaining and capable of mass appeal among the gaming community is near impossible.'" We caught a glimpse of this last year with the reactions to Six Days In Fallujah.

Comment Re:Annoying... (Score 1) 305

I'm not trying to force words into anyones mouth man :) Your statement implies that youtube has adopted the like/dislike system to mimic facebook.

What I was saying is that the rating mechanism has been changed because of another reason -> five options rating is not working, two options rating might work.

Adding a like/dislike style to the system makes all the sense in the world because:
1. The like system is hugely familiar to millions of users
2. The like system is hugely popular. If you ask me, it's already embedded in popular culture so people can easily relate to that.

What would have been the difference if instead of like/dislike they would have named it +/- or Love/Hate?

Also, god damn... the google background experiment pissed the hell out of me.

Comment Re:Annoying... (Score 5, Informative) 305

Your assumption regarding the rating system of youtube is wrong. The like/dislike system was adopted as a consequence of the rating habits of youtube users not in an attempt to mimic facebook. The majority of the videos on youtube were either 1* or 5* with mostly nothing in between.

The like/dislike mechanism is an evolution of a system that is trying to adapt itself to its user base.

You can read more about this on the official youtube blog -


Comment Move along sir... (Score 1) 492

There's nothing to see here... This kind of audio/video cutup is old as hell and it surprises me how people still find it novel :) three examples come to mind now:
coldcut & hexstatic - timber from 1998

hexstatic - telemetron from 2003

dj shadow - midnight in a perfect world from 2002

All of these use more than just samples as opposed to the mother of all funk chords but the principle is still the same.

Diplomacy is the art of saying "nice doggy" until you can find a rock.