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Comment: Re:Common Man Programmer (Score 2) 156

Accountants and clerks did amazing programming using Lotus 1-2-3.

I wrote a custom billing system for a bank. It had a master shell spreadsheet which then read in 300 odd data files from a mainframe listing transactions, one by one. Each customer file was parsed, the data processed into billing records which were written to another area of the sheet. Once all that was done, the bill templates were read in, again one by one, the addresses looked up, billing records turned into a charge schedule and the statements printed out. Took 30 hours to run the master macro on an IBM AT. We were the only people allowed to buy an AT, XTs were too slow. 286 - raw power.

Comment: Old coder here (Score 1) 387

by clickclickdrone (#47862611) Attached to: Unpopular Programming Languages That Are Still Lucrative
Been programming since the late 70's in one form or another. Probably 98% of the stuff I have worked on is C, C#, VB or Java. The only reason it's not 100% is because to begin with it was all stuff like Dbase III, FoxPro, Access, DataEase and some assembler. I've not been asked to tackle anything other than the C/Java/VB variants since about 1990. Where exactly are all these other (non web related) languages used?

Comment: Re:Magazine? (Score 2) 82

by clickclickdrone (#47058681) Attached to: World's First Dedicated Gaming Magazine Is Facing Closure
It's an add thing, I found the lack of magazines in the US really weird when I was over there and that was 15+ years ago. They only seemed to be in bookshops. Over in the UK, they're everywhere and hundreds of different ones. Newsagents, super markets, petrol stations, music shops, pretty much everywhere except book shops.

Comment: Thanks for my life, C&VG (Score 3, Interesting) 82

by clickclickdrone (#47058611) Attached to: World's First Dedicated Gaming Magazine Is Facing Closure
I started getting C&VG from the first issue. Back then they were mainly a magazine full of BASIC listings for the Atari 800, BBC, Apple, TRS80, MZ80K, ZX81 etc. They also had ongoing tutorials on adventure game writing and the like. More bizarrely, they also had a play by mail space game, which I never played (had to pay as I remember) which featured every issue. You posted your next moves and got a computer print out of the results a few weeks later. You thought waiting for cassettes to load was slow gameplay? Pah! For me though, it was key. I first learned programming by typing in the Atari 800 listings (which never worked first time) by checking the typos then working out 'ah, that must be what changes the colour of the border' etc. Between the monthly listings and a BASIC primer, I was away. Later on I moved onto 6502 assembler and later C once I had an Atari ST. Somehow that chain of events resulted in me writing systems generating millions in revenue for banks. Thanks C&VG! I did stop getting the magazine after a few years but decided to submit a game I had in mind. I pulled out all the stops, wanting it to be the best Atari game they'd published. It had (ignore if you're not an Atari 8bit type) multiple DLIs, redefined character sets, sprites, assembler subroutines and all sorts of twiddly things. I then went and bought an issue to get the address to send my masterpiece to. Arse, they'd stopped doing listings several issues earlier. :-(

If the code and the comments disagree, then both are probably wrong. -- Norm Schryer

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