As far as games go, Microsoft (smartly) killed gaming on the Mac.
There was an awesome game called Marathon on the Mac, from a new firm called Bungiesoft. It was a quantum leap past what most Mac games were (and PC for that matter), and could have made PowerPC the gamer's choice (anyone remember the Pipin? im sure you don't). But Microsoft and Gates smartly bought out Bungiesoft, and their next Mac game Halo got quickly made into a PC/XBox only affair. Imagine a world where Halo was a Mac game, a Halo halo effect as it were, and the home computing world is much different.
In MacOS6, all control panels were in a DeskAccessory called Control Panel. There was a selector on the left, and a general area to fill with content on the right. Why did the author pick windows 95 for this "all in one control panel" instead of the Mac's own legacy from 5 years previous to Win95 I don't know.
Also, the 3 buttons in the window, that's as much to do with XWindows as Microsoft. Remember MacOSX has roots in NeXT which has roots in UNIX. It's odd to attribute to Windows when there's a direct line to XWindows.
I had TCP/IP on my personal Mac in 92 or 93, with MacTCP and either MacSLIP or MacPPP (as my back end improved). I don't know how you go from "Apple bundled previously separate Mac Specific freeware" to "it was Win95 that did it sir!". Everything going to TCP/IP was obvious back then.
There are several stretches in the article to attribute things to Win95 when it's easy to see sources elsewhere. Not that Win95 didn't have influence. But no need to say the world changed ONLY because of Win95 when there were several things moving in the same direction.