That is kind of a bummer, although after such a long time of silence, it was certainly quite expected (also, I guess that the Mac version of that game, which was also announced a long time ago, got axed quietly as well).
What I would find more interesting however, would be whether the Unreal Engine 3 itself was ported into a workable state, so it could be used for other porting projects in the future. Because although I do not care too much about the Unreal Tournament 3 game itself, having the Unreal Engine 3 on Linux could at least open some interesting possibilities either for other games being ported or for a developer studio using the Engine in a future game and then doing simultaneous cross-platform development.
Because if you look at the list
of games using the Unreal Engine 3, that list of projects is rather impressive (for example, the entire Mass Effect series uses the Engine) and having such a widely used Engine available on Linux would be a boon, I think, maybe even for smaller Indie developers willing to do Linux development (depending on how expensive those licensing terms are).
Technically, porting should be possible, as the Unreal Engine 3 already runs on Windows, PS3, Xbox 360 and even MacOS X and iOS now, so it has shown that it is portable. And before you ask, I am not concluding that because Epic did an iOS port that it automatically runs on Mac OS X as well, although those two share a decent amount of similarities making the jump between those two platforms a good deal easier. No, actually, with Borderlands now having a Mac port
, there are already two titles on Mac OS X using the Unreal Engine 3 that I know of (the other one being Star Trek DAC), so there is proof it runs on the Mac. I know that those are only two titles and only one you could possibly call an AAA title, but sadly, as far as I know, that is still more titles available than on Linux
So I hope Ryan Gordon at least got the Engine ported, so future projects can use it on Linux. Because although losing the game sucks a little, having the Engine could at least give some hope for some better future developments in Linux gaming. It sure could use some.