Slashdot videos: Now with more Slashdot!
Are they really THAT brainwashed and misinformed (or uninformed) as to believe that they can just threaten nuclear war every time they don't get their way? It's like a little kid threatening to run away every time he has to eat his broccoli.
The only scary thing here is that sometimes, very rarely, the little kid DOES run away for an hour or so. Well, I hope for the sake of any innocent people in North Korea that this little boy doesn't run away, and instead learns to shut the fuck up and eat his broccoli.
I like the guys enthusiasm, and I share a very small percent of his views, but I honestly cannot take him seriously at all. I've never seen someone so intelligent be so purposefully stupid. "Oh and look what we have here ladies and gentlemen. Rectilinear geometry. You can see it plain as day. All you have to do is look. See? I zoomed this low resolution jpeg by 2500% and you can start to see all sorts of lines and squares...where there should be none! It looks...like....a pyramid, people!"
Sometimes I think he's actually a reverse psychology experiment. The government uses him to discredit his own theories by having him use the most ridiculous "proof" possible, "proof" that even a middle school kid can see is absolute hogwash.
My mouse, a Logitech Anywhere MX, is the best mouse I've ever owned. Wireless laser with Dark Field Technology is awesome as I have a glass table as my desk at home, and this mouse works perfectly without a mouse pad, right on the clear glass. Tracks perfectly, is comfortable to use, has a nice weighted free- or geared-scroll wheel (selectable by pressing the wheel down), two thumb buttons, can be turned off when not in use to save battery, and has a nice overall weight and feel. However, it can chew through batteries pretty quick (2500mAh rechargeables) and the wheel is really sensitive even in geared mode (screen will jump up and down if you barely touch the wheel half the time, sometimes just by moving the mouse). But I forgive the shorcomings for the massively comfortable upgrade of being able to use it on a glass table without a pad. It's comforatble, aesthetically pleasing, multifunctional, precise, but not cheap or able to withstand impacts and not very customizable beyond standard button assignment options in the driver software.
I suppose that this means my priority is functionality, which is a bit of a grouping of options, but cheap and rugged don't really factor into my purchasing decisions.
No scoop. Just messing around with this thing.
I recently reinstalled Mass Effect 1 and Mass Effect 2, as I wanted to do two full playthroughs of each, one as a good guy and one as a dick. I have all the DLC for both games, and am currently enjoying the bad guy playthrough on ME2.
After reading this article, I realized I had been thinking many of the same things it points out. Especially because of ME2.
For example, in ME2 there are areas where you cannot save. These are usually missions, and it can be frustrating if you suddenly realize you have to leave for work or some other engagement, but your less than halfway through getting Jack from Purgatory station. You either have to lose your progress or be late for work.
The worst offense of ME2 (in my opinion) is how ridiculously difficult it is to customize your graphical and quality experience with the game. With ME1, you had several
This leads into what is probably my biggest gripe about modern games (modern, to me, being roughly 2006-ish and up), and that is texture quality. This is a simplification of the issue, however, but still valid and indicitive of inherent issues with dumbed-down configurability. Lets take Mass Effect 2 for example, since it's still fresh on my mind. This is a beautiful game. Great color variety, awesome level designs, cool architecture through out, and some of the best looking character models of any game ever made. The animations (mostly suit-capture), the decent AI, and the storyline are just awesome. But, this game suffers from a very VERY common problem that virtually every game exhibits - garbage textures.
Now, don't get me wrong. The majority of the textures in ME2 are very good or even surprisingly realstic and superb. Take Zaeed for instance. His head and face texture is probably the best looking character texture I've ever seen in a game, even better than Crysis or Crysis 2 characters. Every time I see his face in the game, I seriously think "Man, that is friggin awesome work they did there."
But then I see Jack's body texture (normal costume, not alternate) and think, "Why the hell does her tattoo texture look so damn muddy and blurry? Why wouldn't they try to make a damned TATTOO'D body texture look super detailed and crisp?" And I look a the floor beneath my character. Muddled and blurry. I walk up to a wall. Muddled and blurry. I watch a cut scene with a close up of a mech. Muddled and blurry.
I understand the technical side of this issue. Higher rez textures use more memory and take longer to render and all that jazz. Blah blah cry me a river. This isn't 1998, and I don't have an 8Mb 3dFX card. I have a relatively cutting edge 560Ti 1Gb card. It can handle textures above 512 resolution. So stop hardcoding texture limits, and instead allow us gamers to use 4096 or 8192 textures if we wish. If your still using a Geforce 5600, well, time to upgrade anyway.
I also realize that using texture sizes of 8192 won't always fix a muddy looking wall when your character jams their nose against it, and using 8192 texture sizes on every part of a complex character model is just impractical, but that kind of brings the point full circle. Find a way to map smaller texture sizes onto the same piece with higher overall texture definition. I don't know how you would do it, as I'm not a programmer or game dev. I just think it would really be a good thing for the gaming industry if they figured out how to permantly get rid of muddy garbage looking textures.
Well, that's my two cents. I'm out.
The biggest problem that users can’t seem to get over, is the fact that they consider Starcraft II to be an ‘incomplete game’. A lot of user reviews have scored the game just one star out of five, stating that they shouldn’t have to pay $60 for 1/3 of the full game.
Have you played the game yet? Is the negative feedback justified for Starcraft II or not?"
Link to Original Source