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Comment: show us the stats (Score 3, Insightful) 354

by bguiz (#35387408) Attached to: Debian Is the Most Important Linux

When laying claim to a statment that "X is the most important of Y", one would expect that to be backed up my statisitics proving that point.

The only half-serious attempt that the author has made at this is in the 3rd paragraph. And even then, he is merely quoting select figures from distrowatch, without further derivation or detail, let alone an attempt to paint a balanced picture. The rest of the article is basically a listing of the various distros based off debian.

That is precisely what the title of this article should have been: "List of distros based on debian"

Instead, the author has chosen to go for the dramatic, attention grabbing headline - and has in some respects succeeded, in that as he has gotten his article slashdotted.

Nothing interesting here, don't waste your time RTFA, move on.

Education

Science Historian Deciphers Plato's Code 402

Posted by kdawson
from the rewriting-the-foundations-of-western-civ dept.
Reader eldavojohn tips the news of a researcher in the UK, Jay Kennedy, who has uncovered a hidden code in the writings of Plato. From the University of Manchester press release: "[Dr. Kennedy said] 'I have shown rigorously that the books do contain codes and symbols and that unraveling them reveals the hidden philosophy of Plato. This is a true discovery, not simply reinterpretation.' ... The hidden codes show that Plato anticipated the Scientific Revolution 2,000 years before Isaac Newton, discovering its most important idea — the book of nature is written in the language of mathematics. ... Plato did not design his secret patterns purely for pleasure — it was for his own safety. Plato's ideas were a dangerous threat to Greek religion. He said that mathematical laws and not the gods controlled the universe. Plato's own teacher [Socrates] had been executed for heresy. Secrecy was normal in ancient times, especially for esoteric and religious knowledge, but for Plato it was a matter of life and death." Here is the paper (PDF), which was published in the journal Apeiron: A Journal of Ancient Philosophy and Science.

Comment: Re:So...what's the next stage? (Score 1) 154

by bguiz (#32598236) Attached to: Inside Australia's Data Retention Proposal

Here in Oz we have a choice between the current party who have a particular bent towards nanny stating but otherwise aren't too bad, the Liberal party who are no longer liberal and seem to support the idea of moving back to the 1950's

Mod parent up - (s)he's hit the nail on the head..

With elections looming around the corner, I feel more more like my vote is going to be cast as a choice made between the lesser of two evils, rather than someone I would actually want in power.

Dismal choice to have to make, I tell ya.

Comment: Re:There's a Famous Story, in Certain Circles... (Score 0, Flamebait) 874

by m.ducharme (#32085764) Attached to: Top 10 Things Hollywood Thinks Computers Can Do

Amiga, the astute among you have by now noticed, is no longer with us. Apple, on the other hand...

....is still turning a profit by churning out shit that no one in their right mind would want (but can't seem to stop buying)?

Closed playgrounds (that just work), DRM (that mostly stays out of the user's way), well-designed shiny shiny, and cult-like peers.

FTFY

I'm not implying that Apple is the be-all and end-all of computing, but just because you don't perceive value in what they do doesn't mean that the value isn't there.

Open Source

Open Source vs. Wall Street Bonuses 172

Posted by kdawson
from the can't-buy-me-whuffie dept.
tcd004 sends in a piece from PBS NewsHour on money and what actually motivates people. "What best motivates the workforce? More money? Fame? New studies reveal that beyond a certain threshold, large financial rewards can actually become a drag on performance in the workplace. Reporter Paul Solman compares million-dollar Wall Street bonuses to the rewards earned by the labor force behind the open source community."
GNU is Not Unix

FSF Response To Steve Jobs's Letter 572

Posted by kdawson
from the pot-meet-kettle dept.
boilednut writes "Steve Jobs's recent missive on the deficiencies of Adobe's Flash is still reverberating around the Internet. In this editorial, John Sullivan of the Free Software Foundation responds, arguing that Apple is presenting users with a false choice between Adobe's proprietary software and Apple's walled garden."
Math

The Data-Driven Life 96

Posted by kdawson
from the mining-minutiae dept.
theodp recommends a somewhat long and rambling article by Wired's Gary Wolf, writing in the NY Times Magazine, on recording and mining data about your personal life. "In the cozy confines of personal life, we rarely used the power of numbers. The imposition on oneself of a regime of objective record keeping seemed ridiculous. And until a few years ago, it would have been pointless to seek self-knowledge through numbers. But now, technology can analyze every quotidian thing that happened to you today. 'Four things changed,' explains Wolf. 'First, electronic sensors got smaller and better. Second, people started carrying powerful computing devices, typically disguised as mobile phones. Third, social media made it seem normal to share everything. And fourth, we began to get an inkling of the rise of a global superintelligence known as the cloud.' And the next thing you know, exercise, sex, food, mood, location, alertness, productivity, even spiritual well-being are being tracked and measured, shared and displayed."
Privacy

Facebook's "Evil Interfaces" 244

Posted by Soulskill
from the click-here-for-sunshine-and-puppies dept.
An anonymous reader writes "Tim Jones over at the EFF's Deep Links Blog just posted an interesting article on the widespread use of deceptive interface techniques on the Web. He began by polling his Twitter and Facebook audience for an appropriate term for this condition and received responses like 'Bait-and-Click' and 'Zuckerpunched.' Ultimately, he chose 'Evil Interfaces' from Greg Conti's HOPE talk on malicious interface design and follow-up interview with media-savvy puppet Weena. Tim then goes on to dissect Facebook (with pictures). So, what evil interfaces have you encountered on (or off) the Web?"

Comment: Say one thing, but do another (Score 1) 98

by bguiz (#32054214) Attached to: Australian Gov't Claims Internet Filter Legislation Still In Play
What they are saying:

The spokeswoman said reports that a promise to introduce the filter before the next election had been shelved were incorrect.

What they are doing:

A spokeswoman for Communications Minister Stephen Conroy said yesterday the legislation would not be introduced next month's or the June sittings of parliament.

With parliament not sitting again until the last week of August, the laws are unlikely to be passed before the election.

Politicians say one thing and then go ahead and do another. When confronted, they'll double-speak, reframe the issue, or change the topic. Happens all the time - nothing new to politics.

But in this particular case, the gov't's packpedalling on their promises results in a good thing, so I'm not complaining.

Australia

Australian Gov't Claims Internet Filter Legislation Still In Play 98

Posted by timothy
from the too-slightly-good-to-be-true dept.
Dracophile writes "Contrary to yesterday's article about The Australian's report that the Australian government had put on the back burner plans to introduce Internet filter legislation before the next election, The Sydney Morning Herald reports that the government rejected claims that it had abandoned such plans, and that 'a spokeswoman for Communications Minister Stephen Conroy said the government remained committed to the policy.' Unless the Australian Labor Party abandons the plan altogether, will the timing make any difference to voters?"
Role Playing (Games)

ArenaNet's MMO Design Manifesto 178

Posted by Soulskill
from the not-the-crazy-person-kind dept.
An anonymous reader writes "ArenaNet studio head Mike O'Brien has posted his vision for a new type of MMORPG, which they used in developing Guild Wars 2. Quoting: 'MMOs are social games. So why do they sometimes seem to work so hard to punish you for playing with other players? If I'm out hunting and another player walks by, shouldn't I welcome his help, rather than worrying that he's going to steal my kills or consume all the mobs I wanted to kill? ... [In Guild Wars 2], when someone kills a monster, not just that player's party but everyone who was seriously involved in the fight gets 100% of the XP and loot for the kill. When an event is happening in the world – when the bandits are terrorizing a village – everyone in the area has the same motivation, and when the event ends, everyone gets rewarded.'"

You knew the job was dangerous when you took it, Fred. -- Superchicken

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