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Programming

Game Development In a Post-Agile World 149

Posted by Soulskill
from the slowly-but-surly dept.
An anonymous reader writes "Many games developers have been pursuing agile development, and we are now beginning to witness the debris and chaos it has caused. While there have been some successes, there have also been many casualties. As the industry at large is moving away from the phantasmagoria of Agile, Gwaredd Mountain, Technical Director at Climax Studios, looks at Post-Agile and what this might mean for the games industry."
Censorship

+ - A practical lawsuit against China's GFW

Submitted by
bash99
bash99 writes "China's GFW was known for a long time, so finally someone who got fxxked can not live with it anymore. Verybeginner, the author of realcix(http://www.realcix.com/, a personal finance software, GPLed), found his web site got blocked by GFW. He decide to sue his ISP CHINA Telecom (as no other good choice).
http://yetaai.blogspot.com/2007/05/practical-lawsu it-against-china.html is his announcement in English.
Obviously, he won't win this case, but if the existence of GFW is confirmed, it's still a good news."

Assembly language experience is [important] for the maturity and understanding of how computers work that it provides. -- D. Gries

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