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Comment: Re:Not gonna happen. (Score 1) 904

by avg_joe_01 (#37737578) Attached to: What Happens When the Average Lifespan is 150 Years?
TFA doesn't exactly go into details, but declining cellular repair is mentioned as a part of the process. If cellular/mitochondrial repair were maintained it would address a lot of your issues with longevity. That being said, if our generation (currently in our 30s) were to instantly start living to 150, I think there would not only be huge financial problems but also some pretty complicated psychological onesies well. I don't expect that this is what they mean, but an increase in longevity like that, even over a few generations, is full of disaster if something isn't done about coinciding birth rates.

Comment: Re:narrow minded nonsense (Score 1) 368

by avg_joe_01 (#37105928) Attached to: The Post-Idea World
I like this idea. I think it's spot on. I'm the first one to complain about a lack of new ideas and how (especially in movies lately!) it's all been done, but lately I've realized that the process of churning out new and innovative ideas takes time and patience, which is not part of our current model. The ideas that fill the gaps are probably going to be constant rehashes of existing ideas because they are already available and can be quickly converted. The rehashes themselves are also not without value, even though we may be sick of them already. I just hope the "filler" ideas don't become too influential; I hope that the new ideas don't quash or artificially direct the new, innovative stuff out of its natural habitat and thereby limit its relevance and/or survival.

Comment: Re:Damn! (Score 1) 150

by avg_joe_01 (#35597192) Attached to: <em>Guild Wars 2</em> Devs Aiming For the Top

I pay just as much for this game as everyone else. I should have the opportunity to see and experience all of it without having to sacrifice my job and life to make sure I'm part of the "elite" guilds that can get that first kill.

Is this really what we think? It doesn't really make sense to me if that's true. As an avid, but non-elite, gamer I can feel the sentiment, but I can't say I believe in it. Surely there is a justified difference in reward for people who pay the same as you AND sacrifice their job and life. Our current entitlement demands are pretty high, I think. I just don't see how anything is going to change for the better as long as we are expecting the hardcore gamer and the casual gamer to receive the same benefits for different levels of input.

Comment: Re:...the science? (Score 1) 380

by avg_joe_01 (#35267516) Attached to: Science Channel Buys Rights To Firefly
Plot hooks notwithstanding, I'm pretty sure the shortest route from point A to point B is also the shortest route from point B to point A, and that if points A and B are sufficiently interesting, there should be a relatively decent amount of traffic between the two. I don't remember the episode that included your description of vessel interaction, but I'm not saying it didn't happen. Most of the interaction that I remember started via long rang scanners followed by a side trip to check things out. Did I miss something?
Security

+ - Vuln BIOS rootkit preloaded in ~60% of new laptops->

Submitted by Keldrin_1
Keldrin_1 (1573003) writes "Researchers Alfredo Ortega and Anibal Sacco, from Core Security Technologies, have discovered a vulnerability in the "Computrace LoJack for Laptops" software. This is a BIOS level application that calls home for instructions in case the laptop is ever lost or stolen. However, what the application considers "home" is subject to change. This allows the creation of malware that is capable of "infecting the BIOS with persistent code that survive reboots and reflashing attempts". Computers from Dell, Lenovo, HP, Toshiba, Asus, and others may be affected."
Link to Original Source
Medicine

+ - Cell types change effects for same gene variations->

Submitted by
Dr Teeth
Dr Teeth writes "Genetic variations produce different effects, depending on the tissue A team of researchers has demonstrated how DNA variation that controls and regulates the gene activity acts predominantly in a tissue-specific manner. A collaboration between researchers at the Wellcome Trust Sanger Institute in the United Kingdom and the Faculty of medicine of the University of Geneva has demonstrated how DNA variation that controls and regulates the gene activity acts predominantly in a tissue-specific manner. In approximately 4 out of 5 cases, genetic variations will produce different effects depending on the tissue investigated. The results of this study are published today, July 31, in the journal Science"
Link to Original Source

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