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Biotech

A 2-Year-Old Has Become the Youngest Person Ever To Be Cryonically Frozen 309

Posted by Soulskill
from the rest-in-peace dept.
merbs writes: After losing a long battle with brain cancer, 2-year-old Matheryn Naovaratpong became the first minor ever to be cryogenically frozen. This article is the story of how a Thai girl was frozen in Bangkok and shipped to Arizona to have her brain preserved in liquid nitrogen, while medical science works on a cure. "Typically we’d move the head from the trunk of the body. We didn't know what their reaction would be from the family, the mortuary, from border officials; this has to go through a number of shipping venues, customs, the TSA and so on. To see a frozen head in a box might have raised a number of red flags. In the U.S. that’s not a big deal, but there, they may not be accustomed."

Comment: Re:'fail-dangerous' device. (Score 1) 191

You can deny service (and thus the incoming call that activates the device) without removing the signal; all phones would remain attached to the network ("have signal") and none the wiser.

Of course, a smarter device could require as its dead man's trigger a recurring call and go boom when it no longer gets it for some time. The game goes on.

Comment: Re:Symmetric mouse (Score 1) 199

by arielCo (#49348995) Attached to: What Makes the Perfect Gaming Mouse?

I was (perhaps a bit pedantically) objecting to the apparent argument that any shape will do because your fingers will wrap around it. I can think of shapes that you could hold but wouldn't like working with.

I first grabbed a computer mouse in 1984 and I've been using them ever since, without hand pain. How long to I have to wait to find out?

That means that the shape(s) you've been using is/are adequate (possibly for most normal hands of roughly similar size). The ordinary mouse I use at work is symmetric and gives me no issues, but early mice wouldn't work as well for long hours, and I know from experience that tiny "laptop" mice kill my thumb adductors. OTOH (no pun intended), I know people who work *better* with tiny mice, either because they have small hands or because of injury.

Lastly, TFA is about gamers. They mouse like their lives depend on it (some do make a living off it) and it's not unthinkable that the situation resembles other activities like shooting or golf to some degree, where subtle differences in performance and myth complicate gear choices.

Comment: *sigh* (Score 1) 149

by arielCo (#49296271) Attached to: "Descent" Goes For a Crowdfunding Reboot (and a Linux Version)

They are working with a number of members of the current D1/D2 community to make sure the flight/gameplay feels "old school" and they are updating the technology and game to a new generation.

Which I hoped Firaxis would do with the X-COM series. Imagine, after the initial joy of seeing my shiny HD troop transport land, seeing that my guys can't pass, drop, throw or pick up an item, or do whatever the hell they want within their time. Which reminds me, I should check up on UFO:AI.

Books

Lauren Ipsum: A Story About Computer Science and Other Improbable Things 44

Posted by samzenpus
from the read-all-about-it dept.
MassDosage writes As the full title to Lauren Ipsum: A story about Computer Science and Other Improbable Things indicates, this is a book about Computer Science but what's surprising about it is that it manages to be about Computer Science without actually ever directly referring to the subject or even to computers at all. It is in fact a fictional story about a young girl called Lauren who gets lost after wandering into a forest near her house after an argument with her mother. She stumbles into a world populated with all kinds of strange creatures and colorful characters some of whom she befriends in order to figure out how to get back to her home. The "figuring out" part of the plot is where things get interesting as she has many attempts at solving this problem with different characters giving her often contradictory advice and Lauren then has to decide what exactly she's trying to do and which of the various possible solutions is the best. This involves a fair amount of trial and error, learning from certain mistakes and trying different approaches. If this is starting to sound familiar to those who have written software then that's the whole point. Lauren Ipsum is cunningly littered with references to Computer Science and in particular to things like algorithms, logic puzzles and many other of the theoretical underpinnings of the subject. Read below to see what MassDosage has to say about the book.
Games

New Wolfenstein Game Announced: The Old Blood 61

Posted by samzenpus
from the mein-leben dept.
jones_supa writes Last year, Wolfenstein: The New Order was well received, and showed that old school shooters still can do extremely well in the current market and actually be a lot of fun. Now, Bethesda Softworks is already announcing a standalone prequel to The New Order, called Wolfenstein: The Old Blood. It's back to the roots for B.J. Blazkowicz, and you embark on a perilous journey "deep within Bavaria", with the goal of infiltrating the Castle Wolfenstein. Just like last years' game, The Old Blood has been developed by Swedish company MachineGames on the same platform including id Tech 5 engine. The release date is May 5th and the game will be available for PC, Xbox One, and PlayStation 4.

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