Want to read Slashdot from your mobile device? Point it at m.slashdot.org and keep reading!


Forgot your password?
The Almighty Buck

EVE Player Loses $1,200 Worth of Game Time In-Game 620

Posted by Soulskill
from the sorry-about-your-luck dept.
An anonymous reader writes "Massively.com has reported that an EVE Online player recently lost over $1,200 worth of in-game items during a pirate attack. The player in question was carrying 74 PLEX in their ship's cargo hold — in-game 'Pilot's License Extensions' that award 30 days of EVE Online time when used on your account. When the ship was blown up by another player, all 74 PLEX were destroyed in the resulting blast, costing $1,200 worth of damage, or over 6 years of EVE subscription time, however you prefer to count it. Ow."

Comment: Re:No surprise, really (Score 1) 317

by analogueblue (#30997590) Attached to: US Missile Defense Test Fails
Correct. They were really anti-MIG weapons. They work by getting near the target and blowing up, using the explosion to damage the target without having to actually fly into the target directly (which is a much harder problem at those speeds). They were able to find and explode near SCUDs just fine, but SCUDs are really just big heavy bombs not fragile jets, and the Patriots don't have the punch to effectively damage the warheads inside the SCUDs.

So they started moving to impact weapons instead of close range explosive weapons. Unfortunately that means actually having to hit a target moving very very quickly and dealing with wind, air pockets, etc... The real world success rates of this type of system are woefully unproven. Extremely stacked tests still fail way more than you'd like.

SCUDs and SCUD like missiles are cheap and easy to build, so launching a thousand of them isn't a big deal. Take an insanely expensive anti-SCUD missile with a 50% hit rate (which is generous btw) and you're still letting 500 warheads hit your city, assuming you HAD 1000 anti-SCUDs in the area, which seems unlikely.

+ - iPhone apps are on their way!->

Submitted by
apdyck writes "It would appear that Apple may be waiting until their release of their new OS to allow third party developers to create applications for the iPhone. According to Cleve Nettles of 9to5mac.com, Apple may release a program to third party developers to unlock the phone and develop applications for it. One can only wonder though, how long would it take for a program like that to be put on demonoid?"
Link to Original Source

Every successful person has had failures but repeated failure is no guarantee of eventual success.