The current Galaxy Nexus and several other phones handle both AT&T and T-Mobile's 3G frequencies. You are right, however, in that a lot of phones won't.
Those are pretty much your only options on the GSM front. T-Mob has a 30 USD/month plan for 100 minutes and unlimited text/data, but all of their other plans are more expensive than straighttalk for smartphones (probably featurephones as well).
Yes, Nintendo really did release a technologically inferior console 1.5 years after it's competitor. They expected it to work, too. Hahaha.
(Your estimate is slightly off, though -- Everything up through the PSX/N64 era is about a GB, N64 is about 5. GB. Pretty fucking crazy to think about, eh?)
I've had more mediocre professors at UF than great ones, by far. In the CS department, there's been one good prof, one great prof (He even posts on here, actually...), and one OUTSTANDING
If it wasn't for the merger with Enix, Square likely wouldn't be around. See, it wasn't so much a merger as a Square-fucked-up-when-they-made-The-Spirits-Within-and-needed-bailing-out. Further, they had a lot of great years after that merger, given that it was... almost a decade ago. They considered merging before that, but at the point they merged, TSW lost Square a bunch of money and they would have had a hard time making it back on their feet.
(Now, why do I run Windows? Gaming and that all the digital design classes I'm taking in University use Quartus and ModelSim as their standard tools. Both programs that have free versions for Windows but no free version for Linux. And it's not worth my time/effort/frustration to buy Quartus or learn a different set of software. And that Remote Desktop between two Windows machines is amazingly simple to do, and RDP is on every Windows machine ever.)
I hate that argument, really.
But, I wouldn't say watching progamers has taken the fun out of SC1 and SC2 for me. It's akin to, well... when I play any sport. I'm not serving the tennis ball at 120 MPH, but it's still fun. I just don't expect to be a pro.