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Comment: Re: I never thought I'd say this... (Score 1) 353

by aaronjp (#47940249) Attached to: FCC Chairman: Americans Shouldn't Subsidize Internet Service Under 10Mbps

We can push over 100Mb/s over 5,000' of copper _today_ using the latest, already shipping DSL technology.

Your other points aside. It still requires that the copper plant is in decent shape, which for many areas out there it is not. Water penetrated, corroded, rotted insulation, undocumented bridge taps, squirrel chewed on, aging, weather beaten, copper line that can barely sustain a 1.5Mb/s connection isn't going to handle a 100Mb/s connection very well.

Comment: Re:Hell Yes! (Score 1) 251

by aaronjp (#47069467) Attached to: It's Time For the <em>Descent</em> Games Return

If you were able to pry a game port card from an AT format PC, it would likely be an ISA board, which no newer computer has had in awhile. A lot of computers/motherboards these days don't even come with even a PCI slot, just all PCI-X.

Which doesn't even mention that Windows 7 and up don't support the game port interface anyways.

USB to Game port adapters are your best bet if you have an old game port based controller. Or just buy a new USB based controller.

Comment: Re:Who is "we"? (Score 1) 238

by aaronjp (#47069397) Attached to: Google Fiber: No Charge For Peering, No Fast Lanes

I hate to dim your ray of optimism, but AT&T pulled their thumb out last August. I'm on legacy AT&T DSL where they have been enforcing their 150GB caps since then, the moment you go over you get charged $10 for a bucket of 50GB. I've been charged $20 additonal in one month due to blowing past the first bucket and getting another one.

Comment: Re:Minecraft on iPads (Score 1) 559

by aaronjp (#46021169) Attached to: How Can Nintendo Recover?

In my home it's Minecraft of PC's. Sure they play on the Android tablet and the iPad, but they would rather play on the laptops or desktops the client is more current/capable and they can do more. Both of our consoles (Wii and PS3) have been fairly well ignored now that my three boys all have their own Minecraft accounts. Well I take that back, they watch Minecraft videos from YouTube on the PS3, while playing Minecraft on the laptops. We even got Disney Infinity for the PS3 and that's been pretty well ignored after 3 days of initial play.

Comment: Re:Wii U problem is not underpowered. (Score 5, Insightful) 559

by aaronjp (#46021127) Attached to: How Can Nintendo Recover?

Customers wanted and expected what they had in the old Wii with 1280p HD and a boost in processing power and got the Wii U.

Nintendo totally ignored the social aspect they created with the Wii. They went from a system where it was cheap enough to buy 4 controllers; so 4 people could play at a time to a system where it's just too expensive to have multiple players. Potential customers look at the Wii U as if it's essentially an expensive one player system, and just decide to keep playing the old Wii. In other words, they made a system that no one was asking for and even worse no one wanted in the Wii U.

IMO, if Nintendo wants to recover make a Wii HD.

Comment: Re:It depends. (Score 1) 348

While many of the /. crowd might consider paying more to get what they want, (and reread what I posted I didn't say better game selection and quality, I said the "quality is there" i.e. they must be comparable at least to what is offered on the other consoles), the majority of the market out there will continue with the brands they are comfortable and familiar.

For this to succeed in the marketplace over the already entrenched incumbents, then yes this is what I think they need to do. IMHO, YMMV, yada-yada-yada...

Comment: It depends. (Score 3, Insightful) 348

If the price for the console is right (read reasonably less than the competition), the hardware isn't lame (no red ring of deaths, no overheating, good controllers), the game selection is there (fps, rpg, fighting (Tekken et al), etc) and game quality (no horrible control layouts, stuttering, lousy gameplay); I believe they have a shot, now, before the new consoles get established in the market. The ability to upgrade the console and have a better experience sooner than the competition certainly will be draw, as well.

If it happens once, it's a bug. If it happens twice, it's a feature. If it happens more than twice, it's a design philosophy.

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