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Comment: Re:It's really a moot question (Score 0) 1027

by aLEczapKA (#33556694) Attached to: Geocentrists Convene To Discuss How Galileo Was Wrong

It doesn't. Everything moves away from us, and galaxies that are twice as far move twice as fast.
Now if you'd be in one of those galaxies that moves away from us, and you'd look around you'd notice exactly the same thing: everything moves away from you, and galaxies twice as far move twice as fast.

So in a sense, you could think that you are in the center of the universe.

But we all know that in the center (exactly in the center) is Eternium ^^

Comment: Re:Comment your code (Score 2, Interesting) 590

by aLEczapKA (#33491396) Attached to: Programming Things I Wish I Knew Earlier

If you need to comment your code you did something wrong and you should refactor it.

Inventor of C++ when asked 'How do you debug your code?', said: 'I don't, if I have to debug the code to understand it, it means the code is wrong and I rewrite it'.

Great book on the subject Clean Code: A Handbook of Agile Software Craftsmanship by Robert C. Martin.

Comment: Re:Get up to date on planetary formation theory (Score 0) 110

by aLEczapKA (#28563973) Attached to: Comets Probably Seeded Earth's Nitrogen Atmosphere

As a result, the Sun was ~25% dimmer 4 billion years ago than it is now.
http://dumbscientist.com/archives/the-faint-young-sun-paradox/

This would suggest that 'snow-line' might have been much closer the to earth... I'd say 25% closer?

I've read somewhere that the 'snow-line' is a place where the comets are born. Pulled by the gravitational forces as our solar system travels around the milky way, they got 'pushed' or 'bounced' towards our sun.

Space

Jumpgate Evolution Delayed 29

Posted by Soulskill
from the bad-news-but-good-decision dept.
Perhaps emboldened by the similar setback to Champions Online, Jumpgate Evolution developer NetDevil has announced that the space MMO will not be released in June, as was originally planned. NetDevil's president, Scott Brown, said, "One of the things we've always promised is that we would not release an unfinished product, nor would we subject players to a sub-par experience. ... Jumpgate Evolution is nearly feature complete, but since entering the Friends & Family phase of testing we've been able to bring new eyes onto the game and get solid, crucial feedback from actual players and fans. Based on these results, it is clear that the product needs more time to meet its objectives. As an example, we have received and read lots of feedback regarding the instanced and public PvP systems. The feedback has been vital in helping us polish and improve this core feature of the game." A new release date has not yet been selected.
Programming

What Do You Call People Who "Do HTML"? 586

Posted by timothy
from the onion-belters dept.
gilgongo writes "It's more than 10 years since people started making a living writing web page markup, yet the job title (and role) has yet to settle down. Not only that, but there are different types of people who write markup: those that approach the craft as essentially an integration task, and those that see it as part of UI design overall. The situation is further complicated by the existence of other roles in the workplace such as graphic designer and information architect. This is making recruitment for this role a real headache. So, how do you describe people who 'do HTML' (and CSS and maybe a bit of JavaScript and graphics manipulation)? Some job titles I've seen include: Design Technologist, Web Developer, Front-end Developer, HTML/CSS Developer, Client-side Developer and UI Engineer. Do you have any favourite job titles for this role?"

No amount of careful planning will ever replace dumb luck.

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