Become a fan of Slashdot on Facebook


Forgot your password?

Slashdot videos: Now with more Slashdot!

  • View

  • Discuss

  • Share

We've improved Slashdot's video section; now you can view our video interviews, product close-ups and site visits with all the usual Slashdot options to comment, share, etc. No more walled garden! It's a work in progress -- we hope you'll check it out (Learn more about the recent updates).


Comment: Re:What roguelikes are (Score 1) 201

by ZorbaTHut (#35958988) Attached to: Roguelikes: the Misnamed Genre

Yeah, it's because they haven't read the article and noticed the point where I say that we need a new term.

Or, possibly, it's because they're *so* invested in their game of choice having all the classic roguelike trappings that they haven't stepped back and looked at why they enjoy the game, and not merely what the game tends to include.

We're talking about a bunch of people who have played classic FPSes, insisting that any new FPS needs a shotgun, because every FPS they've ever played has involved a shotgun and they believe a shotgun is absolutely mandatory to make a first-person shooter. But it isn't. You could make an FPS without a shotgun, and you could make something that felt like a roguelike without basing it off Rogue.

Comment: Re:What roguelikes are (Score 1) 201

by ZorbaTHut (#35958976) Attached to: Roguelikes: the Misnamed Genre

I disagree. I'm defining a concept which, I believe, is what the people playing "roguelikes" are often actually in search of. It's the thing that ties Desktop Dungeons and Spelunky to the Roguelike world, and there are people claiming that those count as roguelikes. By the normal definition, they're not even close. Obviously, there's some disagreement about definitions.

What I'm saying is that my definition gets at the heart of the roguelike - the gameplay mechanics that make a roguelike familiar. I'm saying that, if you took a turn-based strategy game or a real-time strategy game or even an FPS, and built it around my definition, then people who enjoy roguelikes would find it strangely familiar.

Comment: Re:This is a SPAM submission (Score 1) 201

by ZorbaTHut (#35952214) Attached to: Roguelikes: the Misnamed Genre

That's odd - I only submitted it once, to the best of my knowledge, but I was having browser trouble at the time so something funky might have happened. However, I can guarantee that if it got submitted twice, they were both at roughly the same time.

Are you sure that's not just what Slashdot does when a story is submitted?

Comment: Well obviously that works out, then (Score 3, Insightful) 438

by ZorbaTHut (#32883166) Attached to: Electric Cars Won't Strain the Power Grid

Just like most working people, the first thing I always do when I get home is turn on my 4 or 5 plasma TVs. Since that wasn't a problem, I'm sure the electric car I buy won't be a problem either!

It may very well not be a problem, but that statement is goddamn stupid. Most of us aren't drawing that much power regularly when you get home.

Saliva causes cancer, but only if swallowed in small amounts over a long period of time. -- George Carlin