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Comment: Separation of the content from the vehicle (Score 1) 256

by ZipR (#35589654) Attached to: Why Paywalls Are Good, But NYT's Is Flawed
In my op, part of the problem is the division on the 'net between the content makers (eg NY Times) and the content providers (Comcast). I feel that I already pay Comcast too much for web access, and now the Times is hoping I'll pay them on top of that? That's a tough sell, no matter what the content is.

Comment: Re:Updates are coming (Score 1) 636

by ZipR (#31248080) Attached to: Google Android — a Universe of Incompatible Devices
Supposedly the updates are coming. It seems that the update to my Sprint HTC Hero keeps being pushed back. It's unclear what (or who) the holdup is -- Sprint? HTC? Since I already paid for my phone and am in a contract, there's probably not a lot of incentive to continue to improve my already dated phone...

Comment: Anyone have a link to his study? (Score 1) 743

by ZipR (#27155581) Attached to: Young People Prefer "Sizzle Sounds" of MP3 Format
The results sound fishy to me, especially with all of the studies out there in places like where mp3s encoded with a modern encoder are transparent from the original in ABX test after ABX test. If that's the case, then how can all of these kids have a preference?

NVIDIA Offers 3D Glasses For the Masses 261

Posted by CmdrTaco
from the holding-out-for-the-fourth-dimension dept.
Vigile writes "A new stereoscopic 3D gaming technology has hit the street today from NVIDIA, though demoed earlier in the year, that promises to bring high quality 3D gaming to the PC. The GeForce 3D Vision technology utilizes active shutter glasses and a 120 Hz display (either 120 Hz LCD or 3D-Ready DLP TVs) to bring an immersive 3D effect to PC games. Using the depth buffer information stored in DirectX, the NVIDIA software is able to construct a stereo 3D image out of existing game content while the 120 Hz requirement gives each eye 60 frames of motion per second negating the physical detriments that were known to occur with previous 3D offerings. The review at PC Perspective details how the technology works, the performance hit your games take while using it and the advantages and disadvantages to the user's gaming experience with 3D Vision."

Old Malware Tricks Still Defeat Most AV Scanners 122

Posted by ScuttleMonkey
from the losing-the-arms-race dept.
SkiifGeek writes "A year ago Didier Stevens discovered that padding IE malware with 0x00 bytes would happily slip past most of the scanners in use at Revisiting his earlier discovery, Didier found that detection on his initial samples had improved, but not by much. For all the talk of AV companies moving away from signature based detection to heuristics, it is painfully obvious that not many of the tested engines can successfully handle such a simple and well known obfuscation method and the best of those that can detect the obfuscation can only detect it as a generic malware type. At least the scanning engines that can detect the presence of malware with the obfuscation aren't trying to claim each differential as a new variant."

Always try to do things in chronological order; it's less confusing that way.