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EA opens up catalog to GOG.com->

Submitted by
Xtense
Xtense writes "Good Old Games, a well-known store for retro PC titles, has announced that Electronic Arts has signed a deal with them to distribute some of their older catalog, DRM-Free. The first titles to be distributed are Dungeon Keeper, Wing Commander: Privateer and Ultima Underworld I & II. Further on the line, in July, the store will carry Sid Meier's Alpha Centauri, Crusader: No Remorse and the Magic Carpet series."
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Comment: Portable players (Score 3, Interesting) 550

by Xtense (#35469796) Attached to: Why We Should Buy Music In FLAC

I'm a proud owner of a Rockboxed Sansa e250. However, if I kept the music I listen to regularly in FLAC, both the internal storage (2GB) and external microSD fall short. No, hotswapping isn't a good idea, especially if you're treating yourself to music going long distance. That's why I decided to settle for Ogg Vorbis - quality good enough that I don't hear a difference between the source and the compressed file (as proven by several long blind hearing tests), and file sizes that make my collection that much more managable.

High Severity BIND Vulnerability Advisory Issued->

Submitted by wiredmikey
wiredmikey writes "The Internet Systems Consortium (ISC) and US-CERT have issued a high severity vulnerability warning, discovered by Neustar, which affects BIND, the most widely used DNS software on the Internet. Successful exploitation could enable attacker to cause Bind servers to stop processing all requests.

According to the disclosure, "When an authoritative server processes a successful IXFR transfer or a dynamic update, there is a small window of time during which the IXFR/update coupled with a query may cause a deadlock to occur. This deadlock will cause the server to stop processing all requests. A high query rate and/or a high update rate will increase the probability of this condition.""

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Comment: Re:That's all well and good (Score 1) 194

by Xtense (#35231038) Attached to: Valve Beats Google, Apple For Profits Per Employee

And they are. If you try a proxy to the USA some time and check the price in dollars, you'd notice that most of the time it's approximately the same, adjusted for currency differences. Sometimes, however, the prices in Europe are inflated somewhat. Here, let me make some screenshots for you (one from a proxied webbrowser, the other from steam's built-in browser):

http://img687.imageshack.us/img687/2829/dollarsr.jpg
http://img251.imageshack.us/img251/7897/euroqi.jpg

I did a quick count on all the ones that have EUR==USD prices: 4. Four games from four wholly different publishers, that just couldn't be arsed.

Comment: Re:Yay, more Input Lag (Score 1) 202

by Xtense (#34849750) Attached to: Wireless GeForce Graphics Card Announced

Pinging is all fine and good, but try to transfer a, lets say, 1920x1080, 24bit color frame over WiFi, first with then without compression, then measure how long did that take. Now do 60 frames consecutively. If you can fit it in 1ms, without encryption and even with some form of compression, I'll be very, very impressed, then ask how long since you came from the future.

Do not clog intellect's sluices with bits of knowledge of questionable uses.

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