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Comment Re:Let's get this right. (Score 1) 518

That's what I mean. As standard, T1 was always superior. But with those little things like increasing the player count, the later days of Tribes 2 will forever be amazing to me.

It's just too bad Vengeance was a pale shadow of either game.

The closest thing that I can think of that's getting released any time soon is probably DUST 514. As an EVE player, this seems to be an incredibly interesting concept, but it'll be console only and I really have no intentions of buying either a 360 or PS3 just for one game.

Comment Re:Why remake just FPS titles? (Score 1) 518

There IS X3 and Terran Conflict, but as good as they are, they always seemed to be kind of...Anaemic, somehow. Something was missing that I could never put my finger on.

Populous the Beginning will always hold a special place for me. As far as I remember, it was the first game I ever really started to play the multiplayer seriously. Honestly, I think it'd still have one hell of an online community if it weren't for the relative obscurity of the Populous Reincarnated/New Worlds launcher.

Comment Let's get this right. (Score 5, Insightful) 518

Firstly, take Tribes 2. Take as many of the original team as possible, and make them replay their game.
Then, add to that. Improve the netcode and get 64x64 players running smoothly as a minimum. Play with some of the community-made enhancements and mods, perhaps integrate them.
Thirdly, more maps. Larger maps, open and with a great many routes.
Fourth, include a well-optimized in-game VoIP system.
Finally, upgrade the graphics. This is the LEAST important part, but it'd be nice.

Create this game for the PC and then port it to consoles if it will work well, and congratulations. You've just made the best FPS ever.

Real Programs don't use shared text. Otherwise, how can they use functions for scratch space after they are finished calling them?

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