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Comment It all depends on the workload... (Score 1) 162 162

Different SSD, different target...

What would you expect? Loading games and applications is mostly about reading a large block as data as fast as possible and your CPU processing it. The CPU is the larger limit if not the actual transfer speed. Random IO (where these are much faster) is not that big of an issue for most games.

Comment Re:physical access (Score 1) 375 375

Actually... I've had the kde screensaver crash on me at some point which effectively unlocked my machine.

Also, I've seen notifications come through the lock which allowed you to task-switch out of the lock. I believe I once had this on OS X lion as well, although it could have been an earlier version.

Comment Re:Strange (Score 3, Insightful) 163 163

Even besides that. It doesn't matter if you're ok or not. Even if you don't share your information, if one of your friends has your information on a phone and shares this with facebook it will still be shared...

Regardless of whether you've ever consented to share it with facebook or anything else.

Comment Still has potential, but needs some work (Score 1) 79 79

It could still be a great device if they'd simply fix the software

The bluetooth transfer idea is quite useful assuming it's used in a smart way. Having a screen where you can see your latest mails, messages, stock info, etc... all the time even in the bright sun could be useful.

Especially if it works for a much longer time than your phone will. I still see potential, but I have a lot of doubt that they'll use it.

Comment Re:CRC (Score 1) 440 440

100 byte chunks would work just as well, but with a smart raid card and 2GB raid cache the difference in execution time is fairly low actually. When creating this I did try 1k blocks first and it didn't have any noticable (i.e. wall clock) slowdowns in the long run and did give me a few false positives.

YMMV though, for my use case this was useful. For you that might be different

Comment Re:CRC (Score 2) 440 440

Indeed, I once created a dedup script which basically did that.

1. compare the file sizes
2. compare the first 1MB of the file
3. compare the last 1MB of the file
4. compare the middle 1MB in the file

It's not a 100% foolproof solution but it was more than enough for my use case at that time and much faster than getting checksums.

Machines certainly can solve problems, store information, correlate, and play games -- but not with pleasure. -- Leo Rosten