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Comment: Video Streams? (Score 4, Interesting) 74

by WeblionX (#37982292) Attached to: Experimental Virtual Graphics Port Support For Linux

Sounds like we're going to be able to start passing around video in the way PulseAudio lets you connect various devices together, and make it easier to handle miniature external/secondary displays. Though the biggest benefit seems to be of an easy way to pass rendered 3D content directly to a web stream or over some remote desktop connection.

Does anyone know if this would this provide a performance boost over something like VNC for similar things? Or how about the possibility to pass rendered output as a fake video capture card input to a virtual machine? I think I get what this does, but I'm kind of wondering how exactly it's better than current solutions to these problems.

Comment: Re:not the highest resolution: 8k super hi-vision (Score 1) 204

by WeblionX (#32863940) Attached to: YouTube Adds 'Leanback,' Support For 4K Video

"Vector pixels" are squares of color, so you might as well just use a regular camera for that case. What you want is something that can detect shapes and textures separately. You can try to vectorize the textures, too, but once you start scaling you're still going to be lacking in anything of decent quality as it can only see the color and gradients. It'd have to know the physical makeup of the material to keep getting more detailed. At which point you might as well just do it CG.

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