I have three little kids, the youngest not yet one year, so I'm unable to get all the sleep I'd like. I make do with about 8 hours a night, sometimes only 6 or 7. But on the very rare occasion that I'm away from the kids, I naturally sleep between 9 and 10 hours (and feel much more awake in the morning.)
Of interest might be my kids' sleep times: 9 hours for the six year old, 10 hours for the four year old, and 7 hours plus multiple naps for the infant.
In some ways the idea of sleep supplements is very enticing, as we could do a lot more if our bodies didn't need to rest for at least 1/3 of each day. Misusing Adderall is along a similar vein, where the purpose is to stay productive and keep your mind sharp for longer than is usually possible. If there were no negative effects this would become a common practice and acceptable, rather than an addiction that needs to be treated.
The subhead could be "Demonstration models available in store, purchases restricted to Apple website or Apple Store app."
Sensationalizing your headline is fine in mainstream media, let's please aim toward more rational headlines on venerable Slashdot.
The regular lead bullets from even a small caliber short barrel weapon is too fast for eyes to see. But the speed of light phasers being fired by the storm troopers leave a neat clean visible tracer lines. That leads straight back to the location of the gun which helps Harrison Ford ample time to find good spot to dive into, no antique plane needed.
I can't believe I'm replying to a joke post but... (a) you're mixing your movies, phasers are Star Trek and blasters are Star Wars. (b) Blasters supposedly shoot charged plasma - you fill them with gas, they excite it to a plasma somehow, and the glowing plasma is what's shot at the targets. Don't ask me about turbo lasers on capital ships.
(Cue a follow-on stream of comments correcting mistakes I've made, lol.)
In Canada, the Radio Shack name was sold off years ago to Circuit City, and then when CC went under, bought up the Bell telco conglomerate, rebranding the stores as 'The Source' as another place to sell their cell phone packages and accessories. It looks familiar to Radio Shack, without any of the glory day components available for sale, selling cheap RC cars, computers and terrible audio equipment. The majority of stuff was labelled under a knock-off looking "Nexxtech" brand name. Again, inferior quality, but top-notch pricing.
So that's why I can't find anything useful there. I came back from New Zealand a few years ago, and was told by friends that Radio Shack was now "The Source", but when I went in they no longer had any of the stuff I needed. No bins of resistors or alligator clips or motors. No rolls of speaker wire, phone or network cabling. I have yet to find a replacement store that stocks hobby electronics like that, and I don't see the point in buying $5 of resistors off ebay and having to pay more than that in shipping.
I'm in the Canadian maritimes, if anyone has any recommendations for a new place to shop, I'd appreciate it.
The point of the article is made near the end, which is to use less time-outs (which should still be used, as a time of reflection), and more "time-ins", which is apparently teaching your child about emotional events as they occur through the day. Based on the examples given, I would guess "time-in" is something we already do with our kids; it's just talking over events like "Wasn't it funny when Sarah sneezed milk out her nose?" Then listening to our kids tell their version. The new thing is to somehow "teach" them what that emotion means. I'm OK with a psych doing research that confirms common parental practices work, but there was a lot of vague hand-waviness about "teaching" emotions, and they skimmed over the fact that once a child is in school or daycare, the majority of their daily events aren't shared with their parents. Discussing such events therefore requires discovering them, which is difficult when the response to "How was your day at school?" is a terse "Okay".
PS: I actually read through TFA, which was rather long and filled with the author's opinions more than the psych's study results and opinions.. I don't recommend reading the article by the way, it was a lot of filler text with very little discussion of the main topic. It could use an editor's review - for example, it alternates between "time-out" and "timeout". Plus the title is misleading - it explicitly says time-ins aren't a counter-point to time-outs, it simply encourages that time-ins be added to the daily routine.
I still have a copy that my dad bought me 30 years ago, and as of two years ago it still works fine. It's been used a fair bit, but I'm sure it is better condition than a copy that spent 30 years in a landfill. Are you sure there are people willing to spend $50 for a game with so many bugs (in this case, both programmatic and probably literal)? I'm willing to bet there are so many copies out there like mine, and so many people who hate the game, that nobody will be willing to spend more than $5.
PS: The gameplay and controls were just as bad as I remembered. Getting out of pits without falling back in was hard enough, but finding a way around the glitchy screen transition points was super frustrating.