Please create an account to participate in the Slashdot moderation system

 



Forgot your password?
typodupeerror
For the out-of-band Slashdot experience (mostly headlines), follow us on Twitter, or Facebook. ×

Comment: Atari 2600 has less latency (Score 3, Informative) 160 160

On the old Atari 2600, the game has to be written around rendering fields (half frames) of video. On NTSC, that is 59.94 fields per second, or a little under 16.7ms. Input is usually read during vertical blanking between fields. That makes for not much more than 33.3ms latency in the worst case of input change just after vertical blanking.

Maybe new isn't really better.

No skis take rocks like rental skis!

Working...