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+ - OiNK Admin's Trial Ends, Found Not Guilty-> 1

Submitted by Andorin
Andorin (1624303) writes "The ongoing trial against Alan Ellis, former administrator of the late p2p website OiNK, ended today, with the jury unanimously deciding that Ellis is not guilty of conspiracy to defraud the music industry. Despite the prosecution's strong insistence that OiNK was a website set up for Ellis to profit from copyright infringement (citing substantial donations from users to the site as evidence), he has been acquitted of all charges. Speaking for the defense, Alex Stein praised Ellis: “In many societies he’d be an innovator, a creator, a Richard Branson. His talent would be moulded, not crushed by some sort of media organization [the IFPI]." Stein insists that the IFPI's members used OiNK to promote their works, only deciding to have it closed down when it was no longer convenient for them. “All of us here are being manipulated to some sort of marketing strategy by the IFPI. If anybody’s acting dishonestly it’s them,” he said."
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Comment: Re:JUST publish it, make it "prior art" (Score 2, Insightful) 233

by VernoWhitney (#27461821) Attached to: How Do I Put an Invention Into the Public Domain?

So, once your idea gets into the public domain at all (regardless of any non-compete/non-disclosure agreements, even), that starts the patent-process clock ticking. Show it to a friend, and you have begun...

Not quite. You need to get it where it would be reasonably accessible by a member of the public were they to be interested, so non-disclosure agreements (or even an implicit understanding of limited distribution, but that's a little murkier) prevent it from being prior art.

The Internet

Wikipedia Creator Working On Online Gaming Mag 31

Posted by Zonk
from the still-a-big-fan-of-edited-news dept.
Ars Technica reports on the intention of the Wikia group to create a wiki-based open source gaming magazine. The gaming.wikia site is intended to be a fully editable source of information for game news consumers. From the lips of Dan Lewis, VP of business development at Wikia: "The 'open-source magazines' we're unveiling today are focused largely around topics where passionate people have already started collaborating online. The launch of Tunes, Cars, Gaming and Health is a continuation of our mission to open-source the creation and development of content around every topic imaginable — so we are obviously not stopping here."
PC Games (Games)

+ - Pirating Away the PC's Future

Submitted by
John writes "Speakers at two Game Developers Conference (GDC) lectures cited uncontrolled piracy as the major factor in directing their development companies to go multiplatform — a coincidence that cannot be easily overlooked. Todd Hollenshead, id Software CEO, stated that although id remains a primarily PC-oriented developer, they are looking to console development as a financial means of combating piracy. "Piracy has pushed id as being multiplatform," Hollenshead remarked while talking about Enemy Territory: Quake Wars, scheduled to release on PC, Xbox 360 and PS3. While piracy exists on the consoles, it doesn't even come close to comparing to the rampant file swapping on PCs. In a panel discussing the future of PC gaming, Michael Capps (President of Epic Games) went so far as to state, "It killed us to make Unreal Tournament 3 cross-platform, but Epic had to do it." Revenues from a PC exclusive game could no longer support the development costs. Capps went on to say, "A person who buys a $400 video card also knows how to use Bit Torrent." ct-pirating-away-the-pcs/20070315165609990001?&nci d=AOLGAM000500000000016"

Ballmer Says Google's Growth Is 'Insane' 420

Posted by Zonk
from the doubling-the-doubled-growth-rate dept.
eldavojohn writes "Steve Ballmer spoke to the Seattle PI this week, commenting that Google's pace of employee growth is 'insane,' and the company has few successful businesses outside of Internet search and advertising. He referred to Google's non-search efforts as 'cute.' Google's current number of employees is nearly doubling each year. 'I don't really know that anybody's proven that a random collection of people doing their own thing actually creates value.' Mr. Ballmer went on complain that, in general, competition for good programmers has become an issue. Even 'hedge funds' are looking for skilled coders, making the HR fight between the two companies that much more challenging."

The Score is IBM - 700,000 / SCO - 326 316

Posted by Zonk
from the that's-some-impressive-evidence dept.
The Peanut Gallery writes "After years of litigation to discover what, exactly, SCO was suing about, IBM has finally discovered that SCO's 'mountain of code' is only 326 scattered lines. Worse, most of what is allegedly infringing are comments and simple header files (like errno.h). These probably aren't copyrightable for being unoriginal and dictated by externalities and aren't owned by SCO in any event. Above and beyond that, IBM has at least five separate licenses for these elements, including the GPL, even if SCO actually owned those lines of code. In contrast IBM is able to point out 700,000 lines of code, which they have properly registered copyrights for, which SCO is infringing upon if the Court rules that it repudiated the GPL."

Almost anything derogatory you could say about today's software design would be accurate. -- K.E. Iverson