Catch up on stories from the past week (and beyond) at the Slashdot story archive


Forgot your password?
Slashdot Deals: Cyber Monday Sale! Courses ranging from coding to project management - all eLearning deals 25% off with coupon code "CYBERMONDAY25". ×

Comment Re:They have, kinda (Score 2) 240

It's true ATI doesn't have NVIDIA quality drivers; I've never heard of ATI drivers destroying a card. The GTX 590 drivers, however, have a driver issue with their "power limiter" that is supposed to prevent card damaging overvolts. Then there is the whole fan debacle from the 196.75 drivers. I realize people are going say it's what they get for overclocking, but if you add a feature it isn't the user's fault for using it.

[Sources] [Swedish]

Comment Re:Bad move.... (Score 1) 412

Yeah, I bet you didn't wipe after removing the NVIDIA drivers did you? Video card drivers are notorious for pulling bullshit like that when changing from NVIDIA to AVI or vice versa. On top of that you are comparing an older, single GPU card that has had time to mature to a very new, immature card with a whole host of new technologies that also has the added complexity of being dual GPU.


Saboteur Launch Plagued By Problems With ATI Cards 230

An anonymous reader writes "So far, there are over 35 pages of people posting about why EA released Pandemic Studios' final game, Saboteur, to first the EU on December 4th and then, after knowing full well it did not work properly, to the Americas on December 8th. They have been promising to work on a patch that is apparently now in the QA stage of testing. It is not a small bug; rather, if you have an ATI video card and either Windows 7 or Windows Vista, the majority (90%) of users have the game crash after the title screen. Since the marketshare for ATI is nearly equal to that of Nvidia, and the ATI logo is adorning the front page of the Saboteur website, it seems like quite a large mistake to release the game in its current state."
XBox (Games)

Modded Xbox Bans Prompt EFF Warning About Terms of Service 254

Last month we discussed news that Microsoft had banned hundreds of thousands of Xbox users for using modified consoles. The Electronic Frontier Foundation has now pointed to this round of bans as a prime example of the power given to providers of online services through 'Terms of Service' and other usage agreements. "No matter how much we rely on them to get on with our everyday lives, access to online services — like email, social networking sites, and (wait for it) online gaming — can never be guaranteed. ... he who writes the TOS makes the rules, and when it comes to enforcing them, the service provider often behaves as though it is also the judge, jury and executioner. ... While the mass ban provides a useful illustration of their danger, these terms can be found in nearly all TOS agreements for all kinds of services. There have been virtually no legal challenges to these kinds of arbitrary termination clauses, but we imagine this will be a growth area for lawyers."

Games Workshop Goes After Fan Site 174

mark.leaman writes "BoingBoing has a recent post regarding Games Workshop's aggressive posturing against fan sites featuring derivative work of their game products. 'Game publisher and miniature manufacturer Games Workshop just sent a cease and desist letter to, telling them to remove all fan-made players' aids. This includes scenarios, rules summaries, inventory manifests, scans to help replace worn pieces — many of these created for long out of print, well-loved games...' As a lifelong hobby gamer of table, board, card and miniature games, I view this as pure heresy. It made me reject the idea of buying any Games Workshop (read Warhammer) products for my son this Christmas. Their fate was sealed, in terms of my wallet, after I Googled their shenanigans. In 2007 they forbid Warhammer fan films, this year they shut down Vassal Modules, and a while back they went after retailers as well. What ever happened to fair use?"
PC Games (Games)

Valve Claims New Steamworks Update "Makes DRM Obsolete" 731

Lulfas writes "Steam is implementing a new anti-piracy solution that, according to them, removes all DRM. Called Computer Executable Generation (CEG), this system creates a unique copy of the game when it is purchased through Steam, essentially using a 100% unique keygen system. It will be installable on any system, but only playable by one person at a time (hooked into the correct Steam account, of course). Will this be enough to satisfy anti-DRM players while at the same time giving the publishing companies what they require?"

UI Features That Didn't Make It Into Windows 7 342

TRNick writes "TechRadar talks to Windows 7's Senior User Experience Designer and discovers the interface ideas the Windows 7 team almost, but didn't put into Windows 7, and the stages various UI features went through to their final form. Quoting: '... The next prototype, in February 2007, was called the Bat Signal; when you moved your mouse over an icon in the taskbar, the full window would pop up on screen, highlighted by beams of light (a little like the Batman signal projected over Gotham City). Bat Signal made it easy to find the right window but it caused other problems: 'sometimes people toss the mouse down to the bottom of the screen when they're typing because they don't care where the mouse is and the Bat Signal pops up and that's really intrusive in their flow.' Bat Signal evolved into Aero Peek in Windows 7; you can hover over an icon to get thumbnails and hover over a thumbnail to get a preview of the window."

Submission + - Scientists "break" the speed of light? (

PsEvo writes: ""For the time being, this is the only violation of special relativity that I know of." says Dr Gunter Nimtz, of the University of Koblenz. Scientists believe that they have broken the speed of light using quantum tunneling."

Machines certainly can solve problems, store information, correlate, and play games -- but not with pleasure. -- Leo Rosten