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Comment: Re:The FLU (Score 1) 423

by Tyir (#30283674) Attached to: I know X people with diagnosed H1N1 flu, where X is:
Where are you getting this data that it is no dangerous from any other flu?
From wikipedia:http://en.wikipedia.org/wiki/Swine_flu, seasonal flu has a death rate of
This if you go over here: http://en.wikipedia.org/wiki/2009_flu_pandemic_by_country
My country (Canada) has a death rate of ~1.15%, where globally the death rate is .8%. Obviously the numbers aren't perfect since the number of confirmed cases are estimates, but where is your citation that "is actually less dangerous than any other human flu strain which has hit the population."
Communications

Open Source Chat Bridge Between Virtual Worlds 43

Posted by Soulskill
from the more-the-merrier dept.
wjamesau writes "The Parallel Selves Message Bridge, a new addition to the code forge of OpenSimulator, the 'Apache for virtual worlds,' makes it possible for users within one OpenSim world to send IMs to users currently logged into another Second Life-compatible world. In the future, technology like this could make it possible to keep in contact with friends in other virtual worlds and MMOs without having to log out. Imagine orcs and space commandos existing in alternate realities but still in contact!"
Games

EA Unveils Two New Battlefield Games 54

Posted by Soulskill
from the now-with-more-battles-and-extra-fields dept.
Electronic Arts announced at New York Comic Con that the Battlefield series would be getting two more titles. Battlefield 1943 will be focused on multiplayer, and it's due out for download this summer. It will be available through the PlayStation Network and Xbox Live, and there will be a PC version as well. A website has been launched for the game, and it contains a trailer. Battlefield: Bad Company 2 is scheduled for winter, and it will be available for the PC, PS3, and Xbox 360 also. Details for Bad Company 2 are sparse, though one exec said, "... it takes everything that players liked in the original and ups the ante — more vehicles, more destruction and more team play."
PC Games (Games)

Left 4 Dead DLC, SDK Announced 66

Posted by Soulskill
from the we-supply-the-tools-you-supply-the-braaaaains dept.
Today Valve announced plans for Left 4 Dead's first DLC, called The L4D Survival Pack. It will include a new game mode and two campaigns for Versus mode. The new content is coming to both the PC and Xbox 360 versions of the game (a PS3 port to the base game still seems unlikely). The press release goes on to say, "In addition, for PC gamers and aspiring developers, the first Left 4 Dead release for the Source Software Development Kit (Source SDK) will allow the creation of custom Left 4 Dead campaigns that will be discoverable via L4D's matchmaking system. The SDK update is also due for release this spring, and is free of charge to all owners of L4D on the PC." The Opposable Thumbs blog also reports on a way to play Left 4 Dead in 3D.
Bug

Hope For Fixing Longstanding Linux I/O Wait Bug 180

Posted by samzenpus
from the patch-it-up dept.
DaGoodBoy writes "There has been a long standing performance bug in Linux since 2.6.18 that has been responsible for lagging interactivity and poor system performance across all architectures. It has been notoriously difficult to qualify and isolate, but in the last few days someone has finally gotten a repeatable test case! Turns out the problem may not even be disk related, since the test case triggers the bug only by transferring data either between two processes or threads. The test results are very revealing. The developer ran regressions all the way back to version 2.6.15 that demonstrate this bug has more than doubled the time to run the test in 2.6.28. Many, many people working at improving the desktop performance of Linux will be very happy to see this bug die. I know that I, personally, will find a way to send the guy that found this test case his beverage of choice in thanks. Please spread the word and bring some attention to this issue so we can get it fixed!"
Hardware

The Best Gaming PC Money Can Buy 360

Posted by CmdrTaco
from the don't-we-post-this-every-few-months dept.
SlappingOysters writes "Gameplayer has gone live with their best PC hardware configurations for Q1 2009. They've broken it into three tiers depending on the investor's budget. And while the prices are regional, it is comparative across the globe. The site has also detailed the 10 Hottest PC Games of 2009 to unveil the software on the horizon which may seduce gamers into an upgrade."
Games

The Best Games of 2008 109

Posted by Soulskill
from the obligatory-year-end-top-lists dept.
As the year comes to an end, most game sites are putting up lists highlighting their favorite games of 2008. Gamasutra is no exception, but they've nicely consolidated a variety of lists, and included some of their reasons and commentary to go with them. The topics range from the best overlooked games (Soul Bubbles and Pure) to the best new gameplay mechanics (first-person parkour in Mirror's Edge and Spore's procedural content generation) to the best overall games of the year (Fallout 3, World of Goo, and LittleBigPlanet). What were your top games of 2008?
Microsoft

Obama's "ZuneGate" 608

Posted by kdawson
from the et-tu-barack dept.
theodp writes "Barack Obama supporters were left shaking their heads after a report surfaced that the president-elect was using a Zune at the gym instead of an iPod. So why would Mac-user Obama be Zune-ing out? Could be one of those special-edition preloaded Zunes that Microsoft bestowed on Democratic National Convention attendees, suggests TechFlash, nixing the idea that the soon-to-be Leader of the Free World would waste time loading Parallels or Boot Camp in OS X just to use a Zune."
First Person Shooters (Games)

Black Mesa Nearing Completion, Trailer Released 103

Posted by Soulskill
from the silencing-naysayers dept.
Today, the Black Mesa Team released an impressive trailer for their remake of Half-Life . The remake is a total-conversion mod for Half-Life 2, bringing the updated graphics and AI of the Source engine to the original game. The team has been dropping hints lately that the project, which began in 2004, is almost done, and the trailer confirms that it will be out in 2009. They also recently announced that they've "dropped Counter-Strike: Source as a requirement for Black Mesa, and from now on, the only thing you'll need to play the mod is a Steam account with any Source engine game installed! Black Mesa is now running completely off of our own content and base Source shared content, and we felt the vastly increased user base more then [sic] justified creating all the extra assets needed to make this switch."

Comment: Re:the cycle of lightweight software (Score 2, Interesting) 197

by Tyir (#23548809) Attached to: A Look At the Lightweight Equinox Desktop Environment
While your story does sound reasonable, I don't think that is what happens. For example, fluxbox is just now 1.0, and is still starts in around .5 seconds, and is really minimalistic. As is ratpoison, ion3, all the rest. I think the reason for them is that it's an itch that a lot of geeky OSS types like to scratch. A lot of people think GNOME/KDE are too slow, and people are very *very* particular about their window manager. If it doesn't fit exactly the way you want, then they write a new one. That's my feeling, anyway.
Intel

+ - Intel's eight-core Skulltrail platform reviewed-> 1

Submitted by
EconolineCrush
EconolineCrush writes "With two CPU sockets primed for eight processor cores, dual front-side busses, and four graphics card slots that support CrossFire and SLI multi-GPU schemes, Intel's new Skulltrail platform is an absolute beast. Skulltrail is primed for enthusiasts, as well, with Intel equipping the platform's motherboard with tweaking options rarely found on dual-socket alternatives. All this sounds great, but as The Tech Report's in-depth review of the platform illustrates, only a precious few applications fully exploit Skulltrail's prodigious horsepower. It's no doubt an impressive platform, but perhaps one that's a little ahead of its time."
Link to Original Source
Books

The Home Library Problem Solved 328

Posted by kdawson
from the ask-and-it-is-given dept.
Zack Grossbart writes "About 18 months ago I posted the following question to Ask Slashdot: 'How do you organize a home library with 3,500 books?' I have read all the responses, reviewed most of the available software, and come up with a good solution described in the article The Library Problem. This article discusses various cataloging schemes, reviews cheap barcode scanners, and outlines a complete solution for organizing your home library. Now you can see an Ask Slashdot question with a definitive answer."

IF I HAD A MINE SHAFT, I don't think I would just abandon it. There's got to be a better way. -- Jack Handley, The New Mexican, 1988.

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