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Comment: Re:Pulseaudio is a synthom, It's not to blame. (Score 1) 271

by Truekaiser (#48178383) Attached to: Ask Slashdot: Stop PulseAudio From Changing Sound Settings?

The difference is that the company behind OSS was using them so they did not have to pay a cent and then turn around and sell the result to customers of UNIX and BSD as a complete drop in sound system.
And at the same time try to get linux users to pay them for using it.

Comment: Re:Pulseaudio is a synthom, It's not to blame. (Score 1) 271

by Truekaiser (#48178001) Attached to: Ask Slashdot: Stop PulseAudio From Changing Sound Settings?

Yes until 4front tells the linux kernel devs to 'fsck off and thank you for developing our lead software product for unix, for free. oh and btw you're no longer allowed to use OSS anymore.'
Which is what they did with the previous OSS version that was in the kernel.

The only programs that I have encountered that don't work well with alsa without the need for a sound system on top of alsa are the ones with project leads that purposefully don't follow ALSA documentation.
Zsnes and Bsnes are perfect examples.

Comment: Welcome to audio hell. (Score 1) 3

by Truekaiser (#48173963) Attached to: Stop PulseAudio from changing sound settings ?

I myself was forced to install pulseaudio if i wanted to use the linux version of steam. I feel it is not needed as streaming software does a better job than network transparent audio and we did not need yet another audio server with ALSA turning on DMIX by default. But i had to install it nonetheless. since then it's been a constant chore to tweak the number of audio segments and lengths of said segments to get all audio applications to play nicely without stuttering or skin curling noise!

Comment: Not surprised. (Score 1, Insightful) 993

Troll dev complaining when he gets trolled?

I do not take people's word for it when they claim serious things like getting actual valid death threats online. If you have one the first thing the police tell you to do is shut up about it in public forums least you scare away the person before they catch them.

Comment: Re:Borderlands meets Halo (Score 3, Insightful) 93

by Truekaiser (#47897283) Attached to: Early Reviews of Destiny: Unfulfilled Potential

I have watched level playthroughs.
Describing Destiny as the love child of Boarderlands 2 and Halo is pretty apt if you add to it that it takes the worst aspects of both.

It's like Boarderlands 2; except that the bad guys do not drop as much loot of either ammo or weapons, even when you're at a higher level they are bullet spongy so imagine how much more they will be when at or below their level, Guns have ammo pool types but you will run out of ammo faster than borderlands 2, at the end of each mission like Boarderlands 2 you can have one or several gun or item loot chests but the game only gives you 30 seconds to find it and take what you want before being booted back to the mission selection menu, and to get anything decent you have to grind.

It's like halo; except the bad guys are different in name only, the good guys no matter how you can customize their look will look like spartans, Well wait.. no it's just halo by any other name.

Top Ten Things Overheard At The ANSI C Draft Committee Meetings: (10) Sorry, but that's too useful.