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Euler's Partition Function Theory Finished 117

universegeek writes "Mathematician Ken Ono, from Emory, has solved a 250-year-old problem: how to exactly and explicitly generate partition numbers. Ono and colleagues were able to finally do this by realizing that the pattern of partition numbers is fractal (PDF). This pattern allowed them to find a finite, algebraic formula, which is like striking oil in mathematics."
Open Source

Linux 2.6.37 Released 135

diegocg writes "Version 2.6.37 of the Linux kernel has been released. This version includes SMP scalability improvements for Ext4 and XFS, the removal of the Big Kernel Lock, support for per-cgroup IO throttling, a networking block device based on top of the Ceph clustered filesystem, several Btrfs improvements, more efficient static probes, perf support to probe modules, LZO compression in the hibernation image, PPP over IPv4 support, several networking microoptimizations and many other small changes, improvements and new drivers for devices like the Brocade BNA 10GB ethernet, Topcliff PCH gigabit, Atheros CARL9170, Atheros AR6003 and RealTek RTL8712U. The fanotify API has also been enabled. See the full changelog for more details."

AMD Demos Llano Fusion APU, Radeon 6800 Series 116

MojoKid writes "At a press event for the impending launch of AMD's new Radeon HD 6870 and HD 6850 series graphics cards, the company took the opportunity to provide an early look at the first, fully functional samples of their upcoming 'Llano' processor, or APU (Applications Processer Unit). For those unfamiliar with Llano, it's 32nm 'Fusion' product that integrates CPU, GPU, and Northbridge functions on a single die. The chip is a low-power derivative of the company's current Phenom II architecture fused with a GPU that will target a wide range of operating environments at speeds of 3GHz or higher. Test systems showed the integrated GPU had no trouble running Alien vs. Predator at a moderate resolution with DirectX 11 features enabled. In terms of the Radeon 6800 series, board shots have been unveiled today, as well as scenes from AMD's upcoming tech demo, Mecha Warrior, showcasing the new graphics technology and advanced effects from the open source Bullet Physics library."

Wine 1.2 Released 427

David Gerard writes "Stuck with that one Windows app you can't get rid of? Rejoice — Wine 1.2 is officially released! Apart from running pretty much any Windows application on Unix better than 1.0 (from 2008), major new features include 64-bit support, bi-directional text, and translation into thirty languages. And, of course, DirectX 9 is well-supported and DirectX 10 is getting better. Packages should hit the distros over the weekend, or you can get the source now."
First Person Shooters (Games)

Team Fortress 2 SDK Update Includes Source Files For 10 Maps 52

Valve recently announced on the Team Fortress 2 blog that they are releasing the source files to 10 of the game's maps, making it much easier for fans to customize them. They also said they'd be releasing more source files for maps and models in the future. "Here's the list of maps that are included in the update: Lumberyard, Ravine, Badlands, Dustbowl, Granary, Gravelpit, 2Fort, Badwater, Goldrush, and Hydro. For the beginner map makers out there, we hope this gives you an easier entry point by allowing you to alter or edit an existing map, as opposed to being forced to start from scratch. ... We also hope that it'll reduce the amount of confusion around the game logic and entity setup required for the various TF game modes."

To restore a sense of reality, I think Walt Disney should have a Hardluckland. -- Jack Paar