Comment: Right, cloud... (Score 1) 128
In order to avoid that splash screen while my game loads off the hard drive, I'm going to try to run it over the magical cloud instead! This is practical, right? Because once my local copy is loaded we can resync it with all that magical stuff the cloud version was doing, assuming I managed to connect to a cloud instance and actually do anything before the local version loaded?
And that's assuming I don't mind paying extra in order to fund this magical cloud version that I'll be using for all of ten seconds.
I'd also like to know what phone he's using where apps have no load time. Here in the real world, load times exist even on phones.
This article is pretty awful. "Show me a screenshot of the UI"? Please. Splash screens are telling me something helpful - the app is loading and isn't ready yet. Showing me something that pretends it is ready when it's really not is just bad UI and will only confuse people.