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Comment: That *is* funny! (Score 1) 314

Musk offered this amusing example: '... This happened after the vehicle impacted a roundabout at 110 mph, shearing off 15 feet of concrete curbwall and tearing off the left front wheel, then smashing through an eight foot tall buttressed concrete wall on the other side of the road and tearing off the right front wheel, before crashing into a tree.


Comment: Re:How is this a big deal? (Score 3, Informative) 269

by TraumaHound (#42900931) Attached to: Google Store Sends User Information To App Developers

this is already true for every Paypal or credit card purchase you've ever made too

It's not true (and shouldn't be true) for digital purchases. Apple doesn't provide developers with any personal customer information for app purchases. Valve doesn't for Steam purchases. Amazon doesn't for digital software purchases. Microsoft doesn't for app or Xbox purchases.

Google is unique in this regard and not in a good way.

Comment: Re:Wi-Fi? (Score 2) 164

by TraumaHound (#39293767) Attached to: Ford Tests DIY Firmware Updates

The vehicles do have wi-fi and Bluetooth. I can, for example, tether my phone to my vehicle which will, in turn, create a hotspot that other wi-fi devices can connect to (in the days of mobile iPhone and Android hot spots, this seems like a pretty unnecessary feature).

I would imagine that Ford is already sweating the self-server USB updates enough that they wouldn't want to risk over-the-air updates on the first go-round.

Give it a few years.

Comment: Physical Media is So Last Decade (Score 1) 1162

by TraumaHound (#35869246) Attached to: Why Has Blu-ray Failed To Catch Hold?

Compared to services like iTunes, Hulu, Netflix and, let's face it, torrents, physical media is a pain in the butt. No need to switch discs, access from (most) any device, no unskippable ads, etc.

I think a lot of the tech geeks and early adopters have already moved on; with or without the entertainment industry.

Comment: Maybe not the best example. (Score 1, Interesting) 298

a photography app that was rejected because it used the volume buttons as trigger

It's a volume button. I don't have a problem with Apple with rejecting an app that subverts the defined usage of a hardware button. I haven't used (or heard of) this app, but what does it do if you try to change the volume of your music or phone call when also trying to take a picture?

Comment: Vicious Cycle (Score 2, Insightful) 254

by TraumaHound (#33679824) Attached to: Copyright License Fees Drive Pandora Out of Canada

'Why would you spend a lot of money trying to build a service in Canada when Canadians take so much without paying for it?' said Graham Henderson, president of the Canadian Recording Industry Association

How are Canadian music lovers supposed to pay for music if no one builds a service to do so?

PC Games (Games)

Star Guard — an Old-School Platformer Done Right 107

Posted by Soulskill
from the 39-deaths-i-am-terrible dept.
An anonymous reader writes "Rock, Paper, Shotgun points out a new game called Star Guard, a Flash-based platformer for Mac and PC that's a throwback to the early days of computer gaming, yet still entertaining. They describe it thus: 'Its greatest strength, to my mind, is throwing out the old-school traditions of difficulty. It does certainly get tricky, requiring the platformer standbys of carefully timed jumps and learning enemy patterns — there's something of a Metroid vibe to it. But you don't get punished for failing to meet one of its challenges — you're just plunged a few feet back to most recent checkpoint, and carry on. Lives are not finite, but the small mound of green pixels that mark your corpses are a maudlin testament to your ineptitude. However, death is useful — I ritually found myself sending in a suicide spaceman, taking out an enemy or a mine so that the path was clear for my next go. ... However, it doesn't leave people who pride themselves on their gaming skill, and demand their games to be hard, out in the cold. At the end of each level, your score alters dramatically depending on how many times you died.'"

1 + 1 = 3, for large values of 1.