Virtual instruments and effects run at the very least in their own thread within the host process, and some run as their own process and use a form of IPC to communicate with the host. Sure, the single virtual instrument won't parallelize, but a typical project has dozens of effects/instruments, and a bunch of threads that pretty much just read data from one buffer and write data to another buffer without any inter-dependencies is pretty trivial for the kernel to schedule across as many cores as available.
So, rather than useless MAC filtering, how about doing what's sane and secure: run WPA2-Enterprise and require users to use 802.1x to get on your wireless network. You're either authing user/pass against a RADIUS server (which can hit corporate AD or LDAP) or authing the client cert against an internal CA revocation list, or both. Someone leaves? Invalidate their cert and disable their account. Problem solved.
Take a look at Ubersmith. It's designed for quite a few use cases and is pretty much a complete CRM for ISPs/Telcos/Colo facilities/etc with integration into just about everything.
Yeah, some of the players that have stuck around seem to think that the way people do things in comp are the only way to do things, and have completely lost sight of the fact that it's a game that's meant to be fun first and foremost.
Probably because you haven't used it and the person who modded you has. Diablo 3 at 1920x1200, maxed out, getting 60 FPS in a VM is certainly working 'very well'.
Where have you been for the past 3 or 4 years? 3D acceleration works very well in VMWare Workstation/Fusion and Parallels Desktop.
In my admittedly anecdotal experience Diablo 3 runs better in a Parallels Win 7 VM on my MBP than it does natively in OSX. Of course, that's a rare exception because of how poorly optimized D3 is on OSX. Typically with other games I see about 80-85% of the native (dual boot Win7, specifically) framerate when running in Parallels.
Of course, if you're using something like VirtualBox or QEMU, yeah, expect total crap performance. However, VMWare and Parallels devote a lot of time to 3D acceleration and it's very usable in their products.
Hila hila plant is what they call it over in Hawaii. It folds up into itself on contact, and it has thorns. It's classified as an invasive weed, and it lays low to the ground. Those suckers hurt when you step on them, as due to their structure the thorns actually get thrust upwards when the plant folds. Species is called mimosa pudica. Couldn't tell you if the story's true, but the plant certainly is there and isn't native to the area.