The 85% who thought it wasn't illegal to make a backup were correct as it isn't illegal to do so. However, it was a copyright infringement to do so. So you have something you are entitled to do that is also illegal. Since your consumer rights trump a civil misdemeanour (never tested, but your rights are inviolable) no one wanted the hassle of upholdng that law.
So you agree with me then?
I'm sure no one has been stopped at copying media for personal use for a long time, but there's also this part in the end of the summary:
Besides the new private copying rights, the upcoming amendments will also broaden people’s fair use rights. For example, people no longer have to ask permission to quote from or parody the work of others, such as a news report or a book, as long as it’s “fair dealing” and the source is recognized.
That actually is good news, haven't read the details yet, but on the face of it a really positive move. Must check to see what this is designed to distract us from...
Johan Andersson, one of the Technical Directors in the Frostbite team, said about the update: "Battlefield 4 on PC is already quite heavily optimized using DirectX 11 and DirectX 11.1, but with Mantle we are able to go even further: we’ve significantly reduced CPU cost in our rendering, efficiently parallelized it over multiple CPU cores and reduced overhead in many areas." Andersson added that the best performance gains are observed when a game is bottlenecked by the CPU "which can be quite common even on high-end machines".
DICE did a "couple of benchmarks" using Battlefield 4 on a variety of configurations. With an AMD A10-7850K 'Kaveri' APU Mantle provides a 14 per cent improvement, on a system with an AMD FX-8350 and Radeon 7970 Mantle provides a 25 per cent boost, while on an Intel Core i7-3970x Extreme system with 2x AMD Radeon R9 290x cards a huge 58 per cent performance increase was observed."
Link to Original Source
Unfortunately Microsoft seem to be looking to looking to emulate Apple by taking a cut on every piece of software released for the platform, and raising the barriers for entry for indie developers in the process.
How is an entry barrier necessarily unfortunate? Entry barriers exist for a large part to prevent conditions like those that led to the 1983 crash.
It's quite simple, the market for computer games was very naive back then, people believed hyperbolic quotes on the back of games, and the misleading screenshots and cover art. We are now dealing with at least 2 generations of tech savvy consumers, and poor games simply won't sell, it's not like poor releases can taint the industry anymore on the same scale as the early days of cheap computing. Barriers to entry enforced by dominating entities such as Microsoft just mean that they get to define the playing field to suit themselves, whereas more competition means the playing field has more of a chance of being defined by the consumer or developer.