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Comment Re:Amazing we didn't kill ourselves (Score 1) 289

Actually Defcon 1 is peace, and Defcon 5 is war. War Games got that wrong along with most other cold war films.

Nope, DEFCON1 is imminent war, while DEFCON 5 is peacetime readiness:


What’s “high”? Screenwriters often get the scale wrong, so begin with this fact: the lower the number, the higher the worry. DEFCON 5 is peacetime, while DEFCON 1 is imminent war.

PC Games (Games)

Blizzard Boss Says Restrictive DRM Is a Waste of Time 563

Stoobalou writes "Blizzard co-founder Frank Pearce reckons that fighting piracy with DRM is a losing battle. His company — which is responsible for one of the biggest video games of all time, the addictive online fantasy role player World of Warcraft — is to release StarCraft 2 on July 27, and Pearce has told Videogamer that the title won't be hobbled with the kind of crazy copy protection schemes that have made Ubisoft very unpopular in gaming circles of late. StarCraft 2 will require a single online activation using the company's servers, after which players will be allowed to play the single-player game to their hearts' content, without being forced to have a persistent Internet connection."

Comment Re:Roberto! (Score 1) 132

We have safety rules to deal with this.

Robots either need very different safety rules or they need systems developed to make them respond more like humans (the people in the article seem to be working on such a system).

If only there were some sort of code of conduct, or better yet, Law of Robotics we could apply to keep people safe. Unfortunately, nobody's ever come up with a set.

Comment Re:Isn't this what we want? (Score 3, Insightful) 119

Exactly. People seem to forget that power drain and energy consumption are not the same thing - power consumption is in energy consumed per some amount of time. For a completely unrelated example: If you run a 30 W load over 1 second, it will use 30 joules of energy (because a 1 W power draw means it consumes 1 J per second). But if you run a 500 W load over 1/100 sec, you'll only use 5 J of energy. Batteries store energy, not power, so what is likely to be more important for mobile platforms is which one used the least amount of energy over the time span of the test, not comparing peak power or power in short bursts of activity. That is, if you're concerned about battery life. Peak power might play a bigger role in talking about current load and CPU/battery temperature issues.

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