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Comment Re:Games from discs (Score 1) 150

Frustrated now. I was about to buy a refurbed PS2 off ebay or something (interior components of the controller ports on my last model literally crumbled apart, which is apparently not uncommon) to get my Katamari and DDR on again, but now I'm not sure if I want to wait and get a modern console instead.

Comment Re:The trouble is they're right (Score 2) 145

I was going to bring up the 4th amendment, since encryption and ciphers are certainly part of being secure in one's person, house, papers and effects, but it does explicitly say you're protected against unreasonable search and seizure--not ALL search and seizure. I couldn't confidently argue one way or the other about what the founding fathers' opinions on effectively-unbreakable encryption would be.

Then again the 2nd amendment also talks about guns in the context of well-regulated militias, so who even knows.

Comment Re:How much harder would it be (Score 3, Insightful) 106

My way too many hours of Kerbal Space Program make me highly qualified (joke) to say that bringing something back is way harder than just putting stuff there. If you make a later stage twice as big, you need to make every stage leading up to it twice as big as well. Getting samples back up to orbit adds some nontrivially bigger engines and more fuel, even moreso when you think about landing that extra load, and making the orbiter come back to Earth may or may not need bigger engines but will certainly need more fuel. You could get rid of some of the lander's instrument packages and just process things back home, but that's risking an awful lot on a ton of new things that could go wrong... liftoff could fail, rendezvous could fail, anything could fail along the way home, and there's lots more radiation you have to eat.

On-site analysis is much cheaper and more reliable.

Comment Why not Tabletop Simulator? (Score 2) 40

If Tabletop Simulator supports VR (and if it doesn't, I'm surprised) then I can't see a need for any other VR-based Dungeons and Dragons thing. Okay, maybe it'd be nice having tools designed specifically to fuss with character sheets and help newbie players manage their spell lists, but 5e seems surprisingly light on the bookkeeping. Handling the rolls manually is part of the fun, it's pretty lightweight, keeps players involved, and lets the DM fudge things where appropriate.

The times I've done Tabletop Simulator for other games (like Settlers), it's felt very close to playing it in person.

Comment Re:sort of makes sense (Score 1) 75

Yes, and it's your choice to interpret surge pricing as necessarily inevitably excessive. You haven't explained why there can be no instance of non-predatory surge pricing.

Wrong. The whole point of surge pricing is to only offer taxis to those who can afford it, screw the non-rich folks. That's gouging.

But for some reason, you haven't broken into an art gallery and stolen a Picasso to give it to some of those non-rich folks. And before you tell me that a taxi is different because it's a basic necessity, 1) there is already a federal almost-ban on surge pricing during disaster events, 2) Uber isn't a monopoly, 3) there is a difference between limited surge pricing and absolutely no surge pricing, which you have failed to address, 4) did I mention Uber isn't monopoly, which is typically a pretty damn important component of price gauging?

And look, I can link to articles too. Here's one:


Hey, look at that, even the NYC council isn't considering completely banning surge pricing, only limiting it:


And even that seems to be dead in the water:


Comment Re:Another example (Score 1) 728

Doesn't that kinda prove that religion - or lack of it - is an irrelevant detail to the issue of people doing horrible things to other people they consider expendable in the name of their cause?

I don't think anybody's saying religion is what makes people capable of doing bad things. I think they're just saying it's been one hell of a motivator. So no, it doesn't prove anything of the sort.

No problem is so formidable that you can't just walk away from it. -- C. Schulz